https://bugs.freedesktop.org/show_bug.cgi?id=73631
Emil Velikov <emil.l.veli...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #7 from Emil Velikov <emil.l.veli...@gmail.com> --- Thanks for the report Aaron, the issue should be fixed with commit 18a2f916afcb482458d03b468b46cf271953d789 Author: Emil Velikov <emil.l.veli...@gmail.com> Date: Sun Jan 19 16:28:33 2014 +0000 opengles2/es2tri: add precision qualifier to the fragment shader The missing qualifier causes failure during the compilation stage. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73631 -- You are receiving this mail because: You are the assignee for the bug.
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