On 01/22/2014 09:00 AM, Brian Paul wrote: > On 01/21/2014 03:35 PM, Fredrik Höglund wrote: >> --- >> src/mapi/glapi/gen/ARB_multi_bind.xml | 53 >> +++++++++++++++++++++++++++++++ >> src/mapi/glapi/gen/Makefile.am | 1 + >> src/mapi/glapi/gen/gl_API.xml | 4 +++ >> src/mesa/main/bufferobj.c | 13 ++++++++ >> src/mesa/main/bufferobj.h | 7 ++++ >> src/mesa/main/samplerobj.c | 6 ++++ >> src/mesa/main/samplerobj.h | 2 ++ >> src/mesa/main/shaderimage.c | 5 +++ >> src/mesa/main/shaderimage.h | 3 ++ >> src/mesa/main/tests/dispatch_sanity.cpp | 8 +++++ >> src/mesa/main/texobj.c | 6 ++++ >> src/mesa/main/texobj.h | 4 +++ >> src/mesa/main/varray.c | 7 ++++ >> src/mesa/main/varray.h | 4 +++ >> 14 files changed, 123 insertions(+) >> create mode 100644 src/mapi/glapi/gen/ARB_multi_bind.xml >> >> diff --git a/src/mapi/glapi/gen/ARB_multi_bind.xml >> b/src/mapi/glapi/gen/ARB_multi_bind.xml >> new file mode 100644 >> index 0000000..4a59d8c >> --- /dev/null >> +++ b/src/mapi/glapi/gen/ARB_multi_bind.xml >> @@ -0,0 +1,53 @@ >> +<?xml version="1.0"?> >> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> >> + >> +<!-- Note: no GLX protocol info yet. --> >> + >> +<OpenGLAPI> >> + >> +<category name="GL_ARB_multi_bind" number="147"> >> + >> + <function name="BindBuffersBase" offset="assign"> >> + <param name="target" type="GLenum"/> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="buffers" type="const GLuint*"/> > > I don't recall if the glapi python code parses these types, but it might > be safer to put add space before '*' as we do elsewhere. So:
I think it just takes the whole string. This should be safe as-is, but being consistent is better. > <param name="buffers" type="const GLuint *"/> > > Same thing below. > > >> + </function> >> + >> + <function name="BindBuffersRange" offset="assign"> >> + <param name="target" type="GLenum"/> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="buffers" type="const GLuint *"/> >> + <param name="offsets" type="const GLintptr *"/> >> + <param name="sizes" type="const GLsizeiptr *"/> >> + </function> >> + >> + <function name="BindTextures" offset="assign"> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="textures" type="const GLuint*"/> >> + </function> >> + >> + <function name="BindSamplers" offset="assign"> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="samplers" type="const GLuint*"/> >> + </function> >> + >> + <function name="BindImageTextures" offset="assign"> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="textures" type="const GLuint*"/> >> + </function> >> + >> + <function name="BindVertexBuffers" offset="assign"> >> + <param name="first" type="GLuint"/> >> + <param name="count" type="GLsizei"/> >> + <param name="buffers" type="const GLuint*"/> >> + <param name="offsets" type="const GLintptr*"/> >> + <param name="strides" type="const GLsizei*"/> >> + </function> >> + > [...] > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev