Great to see this enabled! For the series:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz> On Fri, Oct 11, 2013 at 7:12 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On 10/10/2013 09:33 PM, Dave Airlie wrote: >> On Fri, Oct 11, 2013 at 2:27 PM, Paul Berry <stereotype...@gmail.com> wrote: >>> It's been a long and rocky road, but geometry shader support in Mesa's >>> i965/gen7 driver has finally reached a point I'm willing to call >>> "feature complete". Since geometry shaders were the last remaining >>> feature needed for GL 3.2, it's time to turn on GL 3.2 support. Here >>> is a short patch series to turn it on. >> >> To give phoronix some more info for their article :-P >> >> what is missing for GL3.3 GLSL330 now? just GLSL bits and tests? >> >> Dave. > > Just tests. Everything should be done other than bug fixes. > > --Ken > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev