On Fri, Oct 11, 2013 at 2:27 PM, Paul Berry <stereotype...@gmail.com> wrote: > It's been a long and rocky road, but geometry shader support in Mesa's > i965/gen7 driver has finally reached a point I'm willing to call > "feature complete". Since geometry shaders were the last remaining > feature needed for GL 3.2, it's time to turn on GL 3.2 support. Here > is a short patch series to turn it on.
To give phoronix some more info for their article :-P what is missing for GL3.3 GLSL330 now? just GLSL bits and tests? Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev