On 10/10/2013 09:27 PM, Paul Berry wrote: > It's been a long and rocky road, but geometry shader support in Mesa's > i965/gen7 driver has finally reached a point I'm willing to call > "feature complete". Since geometry shaders were the last remaining > feature needed for GL 3.2, it's time to turn on GL 3.2 support. Here > is a short patch series to turn it on. > > Patch 1 enables GLSL 1.50 and GL 3.2 for i965/gen7 parts (Ivy Bridge > and Haswell). Patch 2 removes the old warning message "Geometry > shader support is currently experimental". Patch 3 bumps the Mesa > major version from 9 to 10 to reflect the fact that we now support a > new version of OpenGL. > > Note: although geometry shaders are feature complete, there are still > a few bugs that I still need to iron out before the next release. > Here is a list of all the current GLSL 1.50 and GL 3.2 piglit failures > on Ivy Bridge and Haswell. With a few minor exceptions that are > unfixable due to hardware limitations, or which are too obscure to be > worth fixing, I believe I can take care of all of these by the Nov 27 > release date.
Series is: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> Thanks for all of your amazing work to make this happen. Also, thanks for the summary of remaining Piglit failures! _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev