On 29 August 2013 10:46, Kenneth Graunke <kenn...@whitecape.org> wrote:
> On 08/29/2013 10:39 AM, Paul Berry wrote: > >> On 28 August 2013 18:06, Kenneth Graunke <kenn...@whitecape.org >> <mailto:kenn...@whitecape.org>**> wrote: >> >> On 08/26/2013 03:12 PM, Paul Berry wrote: >> >> --- >> src/mesa/drivers/dri/i965/brw_**__state.h | 8 +++ >> src/mesa/drivers/dri/i965/brw_**__vs_surface_state.c | 66 >> >> +++++++++++++++--------- >> 2 files changed, 50 insertions(+), 24 deletions(-) >> >> diff --git a/src/mesa/drivers/dri/i965/__**brw_state.h >> b/src/mesa/drivers/dri/i965/__**brw_state.h >> index 4814639..e7a1b40 100644 >> --- a/src/mesa/drivers/dri/i965/__**brw_state.h >> +++ b/src/mesa/drivers/dri/i965/__**brw_state.h >> >> @@ -221,6 +221,14 @@ uint32_t >> get_attr_override(const struct brw_vue_map *vue_map, int >> urb_entry_read_offset, >> int fs_attr, bool two_side_color, uint32_t >> *max_source_attr); >> >> +/* brw_vs_surface_state.c */ >> +void >> +brw_upload_vec4_pull___**constants(struct brw_context *brw, >> >> + GLbitfield64 brw_new_constbuf, >> >> >> FWIW, brw->state.dirty.brw is only 32-bits currently. That said, >> it's probably going to change in the not-too-distant future, so >> using GLbitfield64 preemptively isn't crazy. >> >> >> Oops, I didn't even realize I did that. I think I'll change it back to >> GLbitfield, just so that it doesn't cause any confusion for people. >> > > In that case, the next patch uses GLbitfield64 as well... > > --Ken > Oh yeah, so it does. Thanks!
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