On 07/10/2013 01:22 PM, Anuj Phogat wrote:
 From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel >
Pixel Backend > MCS Buffer for Render Target(s) [DevIVB+]:
[DevHSW:GT3]: Clear rectangle must be aligned to two times
the number of pixels in the table shown below...
Observed no piglit, gles3conform regressions with this patch.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=65744

Normally we've been doing:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65744

This patch looks reasonable to me.  Thanks, Anuj.

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to