On 04/27/2013 04:37 PM, Jordan Justen wrote:
Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com>
---
src/mapi/glapi/gen/GL3x.xml | 2 +-
src/mesa/main/fbobject.c | 17 +++++++++++++++++
src/mesa/main/fbobject.h | 4 ++++
3 files changed, 22 insertions(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml
index 9ca3d47..5078f7b 100644
--- a/src/mapi/glapi/gen/GL3x.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -607,7 +607,7 @@
<param name="params" type="GLint64 *"/>
</function>
- <function name="FramebufferTexture" offset="assign" exec="skip">
+ <function name="FramebufferTexture" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 419e871..32dcc75 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2402,6 +2402,23 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum
attachment,
void GLAPIENTRY
+_mesa_FramebufferTexture(GLenum target, GLenum attachment,
+ GLuint texture, GLint level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Version >= 32) ||
+ ctx->Extensions.ARB_geometry_shader4) {
This should be
if (_mesa_is_desktop_gl(ctx) && (ctx->Version >= 32 ||
ctx->Extensions.ARB_geometry_shader4))
If a driver sets the ARB_geometry_shader4 bit in an ES context, this
function should still generate GL_INVALID_OPERATION.
Actually... is the _mesa_is_desktop_gl check even necessary? This
function shouldn't get put in the dispatch table for an ES context at
all. Right?
+ framebuffer_texture(ctx, "Layer", target, attachment, 0, texture,
+ level, 0, GL_TRUE);
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glFramebufferTexture) called");
+ }
+}
+
+
+void GLAPIENTRY
_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbufferTarget,
GLuint renderbuffer)
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index ba013fd..2d88001 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -192,6 +192,10 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum
attachment,
GLuint texture, GLint level, GLint layer);
extern void GLAPIENTRY
+_mesa_FramebufferTexture(GLenum target, GLenum attachment,
+ GLuint texture, GLint level);
+
+extern void GLAPIENTRY
_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
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