From: José Fonseca <jfons...@vmware.com> gl_rasterization_rules lumps too many different flags. --- src/gallium/auxiliary/draw/draw_context.c | 1 + src/gallium/auxiliary/draw/draw_llvm.c | 2 +- src/gallium/auxiliary/draw/draw_pt.h | 2 +- .../auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 9 +++------ .../draw/draw_pt_fetch_shade_pipeline_llvm.c | 9 +++------ src/gallium/auxiliary/draw/draw_pt_post_vs.c | 8 ++++---- src/gallium/docs/source/cso/rasterizer.rst | 4 ++++ src/gallium/include/pipe/p_state.h | 6 ++++++ 8 files changed, 23 insertions(+), 18 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 0f98021..5272951 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -712,6 +712,7 @@ draw_get_rasterizer_no_cull( struct draw_context *draw, rast.flatshade = flatshade; rast.front_ccw = 1; rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules; + rast.clip_halfz = draw->rasterizer->clip_halfz; draw->rasterizer_no_cull[scissor][flatshade] = pipe->create_rasterizer_state(pipe, &rast); diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index e0c0705..e1c08c6 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -1669,7 +1669,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) key->clip_z = llvm->draw->clip_z; key->clip_user = llvm->draw->clip_user; key->bypass_viewport = llvm->draw->identity_viewport; - key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules; + key->clip_halfz = llvm->draw->rasterizer->clip_halfz; key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE); key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable; key->has_gs = llvm->draw->gs.geometry_shader != NULL; diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 764d311..dca8368 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -233,7 +233,7 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean clip_user, boolean guard_band, boolean bypass_viewport, - boolean opengl, + boolean clip_halfz, boolean need_edgeflags ); struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index e17f161..8e48f46 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -105,17 +105,14 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, vs->info.num_inputs, fpme->vertex_size, instance_id_index ); - /* XXX: it's not really gl rasterization rules we care about here, - * but gl vs dx9 clip spaces. - */ draw_pt_post_vs_prepare( fpme->post_vs, draw->clip_xy, draw->clip_z, draw->clip_user, draw->guard_band_xy, - draw->identity_viewport, - (boolean)draw->rasterizer->gl_rasterization_rules, - (draw->vs.edgeflag_output ? TRUE : FALSE) ); + draw->identity_viewport, + draw->rasterizer->clip_halfz, + (draw->vs.edgeflag_output ? TRUE : FALSE) ); draw_pt_so_emit_prepare( fpme->so_emit, FALSE ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c index d312dc4..4dff4f8 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c @@ -156,17 +156,14 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle, fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float); - /* XXX: it's not really gl rasterization rules we care about here, - * but gl vs dx9 clip spaces. - */ draw_pt_post_vs_prepare( fpme->post_vs, draw->clip_xy, draw->clip_z, draw->clip_user, draw->guard_band_xy, - draw->identity_viewport, - (boolean)draw->rasterizer->gl_rasterization_rules, - (draw->vs.edgeflag_output ? TRUE : FALSE) ); + draw->identity_viewport, + draw->rasterizer->clip_halfz, + (draw->vs.edgeflag_output ? TRUE : FALSE) ); draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL ); diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index a83bb59..681a12d 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -127,14 +127,14 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean clip_user, boolean guard_band, boolean bypass_viewport, - boolean opengl, + boolean clip_halfz, boolean need_edgeflags ) { pvs->flags = 0; /* This combination not currently tested/in use: */ - if (opengl) + if (!clip_halfz) guard_band = FALSE; if (clip_xy && !guard_band) { @@ -152,12 +152,12 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 ); } - if (clip_z && opengl) { + if (clip_z && !clip_halfz) { pvs->flags |= DO_CLIP_FULL_Z; ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 ); } - if (clip_z && !opengl) { + if (clip_z && clip_halfz) { pvs->flags |= DO_CLIP_HALF_Z; ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 ); } diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst index 8338243..be4bad5 100644 --- a/src/gallium/docs/source/cso/rasterizer.rst +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -242,6 +242,10 @@ gl_rasterization_rules Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, the rasterizer will use (0, 0) for pixel centers. +clip_halfz + When true clip space in the z axis goes from [0..1] (D3D). When false + [-1, 1] (GL) + depth_clip When false, the near and far depth clipping planes of the view volume are disabled and the depth value will be clamped at the per-pixel level, after diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index dfafd0b..5da3a53 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -134,6 +134,12 @@ struct pipe_rasterizer_state unsigned depth_clip:1; /** + * When true clip space in the z axis goes from [0..1] (D3D). When false + * [-1, 1] (GL). + */ + unsigned clip_halfz:1; + + /** * Enable bits for clipping half-spaces. * This applies to both user clip planes and shader clip distances. * Note that if the bound shader exports any clip distances, these -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev