On 02.04.2013 16:39, Brian Paul wrote:
> On 03/30/2013 08:11 AM, Christoph Bumiller wrote:
>> NOTE: Changed the semantic index for the drawtex coordiante to
>> be the texture unit index instead of always 0.
>> Not sure if this is correct but since the value seems to depend
>> on the unit it would make sense to use different varying slots.
>
> Tested-by: Brian Paul <bri...@vmware.com>
Thanks !
Just to be sure, you're referring to the part that changes the semantic
index so that TEX0..7(max units) is used instead of always TEX0, right ?
I'll push that as a separate patch then.

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to