On 03/30/2013 08:11 AM, Christoph Bumiller wrote:
NOTE: Changed the semantic index for the drawtex coordiante to be the texture unit index instead of always 0. Not sure if this is correct but since the value seems to depend on the unit it would make sense to use different varying slots.
Tested-by: Brian Paul <bri...@vmware.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev