On 01/29/2013 11:00 PM, Aras Pranckevicius wrote:
--- a/src/glsl/opt_dead_code_local.cpp
+++ b/src/glsl/opt_dead_code_local.cpp
@@ -38,10 +38,73 @@
#include "ir_optimization.h"
#include "glsl_types.h"
-static bool debug = false;
+static bool debug = true;
Accidental debug flag?
Yes. Good catch. I'll fix that before pushing.
--
Aras Pranckevičius
work: http://unity3d.com
home: http://aras-p.info
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