On 09/28/2012 01:47 PM, Kenneth Graunke wrote: > On 09/28/2012 01:28 PM, Eric Anholt wrote: >> Oliver McFadden <oliver.mcfad...@linux.intel.com> writes: >> >>> Split the perf_debug() messages into performance debugging information >>> which may be useful for application developers or driver developers. >>> >>> Always print the information useful for application developers on the >>> Android platform. >>> >>> Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> >>> CC: Chad Versace <chad.vers...@linux.intel.com> >>> --- >>> v2: Split perf_debug() into app/driver specific messages; try to only print >>> useful debug information to the application developer. >>> >>> Chad, I'd like your opinion on whether I have split the app/driver messages >>> roughly correctly. Thanks!
Looks like the consensus is against my suggestions... >> I don't think you want to split these. As an app dev, do want to know >> when you're recompiling shaders or mapping busy BOs. (Busy BOs is like >> the most important thing in perf_debug for you!) > > Agreed. All messages are useful for both classes of developers. Even > if an application developer can't do anything about a particular > message, it's at least useful to tell them that they're hitting a slow > path in our driver and suffering as a consequence. Driver developers > want to see everything. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev