Oliver McFadden <oliver.mcfad...@linux.intel.com> writes: > Split the perf_debug() messages into performance debugging information > which may be useful for application developers or driver developers. > > Always print the information useful for application developers on the > Android platform. > > Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> > CC: Chad Versace <chad.vers...@linux.intel.com> > --- > v2: Split perf_debug() into app/driver specific messages; try to only print > useful debug information to the application developer. > > Chad, I'd like your opinion on whether I have split the app/driver messages > roughly correctly. Thanks!
I don't think you want to split these. As an app dev, do want to know when you're recompiling shaders or mapping busy BOs. (Busy BOs is like the most important thing in perf_debug for you!)
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