On Fri, Jul 27, 2012 at 10:49:22AM -0700, Kenneth Graunke wrote: > From: Ian Romanick <ian.d.roman...@intel.com> > > No types have 0 columns. The glsl_type::get_instance method contains > > if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4)) > return error_type; > > To get a vector, use columns = 1.
Reviewed-by: Olivier Galibert <galib...@pobox.com> That's an obvious bugfix. If there's a stable branch with the glsl compiler in, it probably should go there. OG. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev