In src/mesa/state_tracker/st_atom_list.h, Now it's this order:
ST_STATE(ST_NEW_FS_STATE, st_update_fp) ST_STATE(ST_NEW_GS_STATE, st_update_gp) ST_STATE(ST_NEW_TES_STATE, st_update_tep) ST_STATE(ST_NEW_TCS_STATE, st_update_tcp) ST_STATE(ST_NEW_VS_STATE, st_update_vp) While code in src/mesa/state_tracker/st_atom.c: while (dirty_lo) update_functions[u_bit_scan(&dirty_lo)](st); That means if will call st_update_fp first and then st_update_gp... etc. But this is inconsistent with opengl pipeline: should we reverse the order here or I missed something? Background: https://gitlab.freedesktop.org/virgl/virglrenderer/issues/114 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev