On Wed, Aug 1, 2018 at 12:02 PM, Dieter Nützel <die...@nuetzel-hh.de> wrote: > Am 01.08.2018 17:53, schrieb Marek Olšák: >> >> On Wed, Aug 1, 2018 at 2:39 AM, Dieter Nützel <die...@nuetzel-hh.de> >> wrote: >>> >>> Am 01.08.2018 05:56, schrieb Timothy Arceri: >>>> >>>> >>>> On 01/08/18 13:09, Dieter Nützel wrote: >>>>> >>>>> >>>>> Am 31.07.2018 13:34, schrieb Timothy Arceri: >>>>>> >>>>>> >>>>>> On 31/07/18 13:50, Dieter Nützel wrote: >>>>>>> >>>>>>> >>>>>>> Am 30.07.2018 05:24, schrieb Dieter Nützel: >>>>>>>> >>>>>>>> >>>>>>>> For the series >>>>>>>> >>>>>>>> Tested-by: Dieter Nützel <die...@nuetzel-hh.de> >>>>>>>> >>>>>>>> with glmark2, glxgears, UH, UV, Blender 2.79 and FreeCAD 0.17 >>>>>>>> >>>>>>>> on RX 580. >>>>>>>> >>>>>>>> With UH I saw some small light blue triangles spreading around. >>>>>>>> Have to bisect which patch set was the culprit. (If I have some >>>>>>>> time.) >>>>>>>> Tried your's above >>>>>>>> configure-bump-libdrm-for-AMDGPU-to-2.4.92.mbox (Samuel) >>>>>>>> ASTC-texture-compression-for-all-Gallium-drivers.mbox (Marek) >>>>>>>> >>>>>>>> Dieter >>>>>>> >>>>>>> >>>>>>> >>>>>>> It has something to do with tessellation. >>>>>>> If I disable it (F3) all small light blue triangles are _gone_. >>>>>> >>>>>> >>>>>> >>>>>> Are you able to bisect? >>>>> >>>>> >>>>> >>>>> In short, it has _nothing_ to do with _this_ series. >>>>> Tested on e6ff5ac446. >>>>> So my tb stands. >>>>> >>>>> After some sleep (Nothern Germany is _very_ hot and _dry_ this year) >>>>> I'll >>>>> do my very best... ;-) >>>> >>>> >>>> >>>> hehe. Yes I've experienced a "heat wave" in Northern Europe before, >>>> but some of us have very different definitions of _very_ hot and _dry_ >>>> :P >>> >>> >>> >>> With tonight's shower we had only _4_ (really 3, first day was 10 minutes >>> with only some drops) >>> days with rain since last week of April!!! >>> Our fields and forests need badly water. >>> We never had such dry spring/early summer/summer for ages. >>> >>> So back to work. >>> >>> /opt/mesa> git bisect bad >>> 86b52d42368ac496fe24bc6674e754c323381635 is the first bad commit >>> commit 86b52d42368ac496fe24bc6674e754c323381635 >>> Author: Marek Olšák <marek.ol...@amd.com> >>> Date: Fri Jul 13 00:23:36 2018 -0400 >>> >>> radeonsi: reduce LDS stalls by 40% for tessellation >>> >>> 40% is the decrease in the LGKM counter (which includes SMEM too) >>> for the GFX9 LSHS stage. >>> >>> This will make the LDS size slightly larger, but I wasn't able to >>> increase >>> the patch stride without corruption, so I'm increasing the vertex >>> stride. >>> >>> :040000 040000 8d457bbd593fe44ca0c7080820f3428f64d5ba19 >>> 56feae85455f50d6e5ab7a0285db7319d0601afe M src >>> >>> Reverting it (on top of master + _this_ series) makes all smooth and >>> dandy, again - at least on RX580. >>> >>> Going to bed. >> >> >> Can you provide more info? Is it only happening with NIR? > > > Yes, only if I set R600_DEBUG sisched,nir (I'm running sisched all the > time). > Do you need more info?
It could be a bug in sisched. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev