The series looks good to me. Jose
----- Original Message ----- > --- > src/mesa/state_tracker/st_cb_fbo.c | 22 +++------------------- > 1 files changed, 3 insertions(+), 19 deletions(-) > > diff --git a/src/mesa/state_tracker/st_cb_fbo.c > b/src/mesa/state_tracker/st_cb_fbo.c > index ed51808..300c3f0 100644 > --- a/src/mesa/state_tracker/st_cb_fbo.c > +++ b/src/mesa/state_tracker/st_cb_fbo.c > @@ -296,8 +296,6 @@ st_new_renderbuffer_fb(enum pipe_format format, > int samples, boolean sw) > } > > > - > - > /** > * Called via ctx->Driver.BindFramebufferEXT(). > */ > @@ -305,7 +303,7 @@ static void > st_bind_framebuffer(struct gl_context *ctx, GLenum target, > struct gl_framebuffer *fb, struct gl_framebuffer > *fbread) > { > - > + /* no-op */ > } > > > @@ -366,9 +364,6 @@ st_render_texture(struct gl_context *ctx, > rb->Height = texImage->Height2; > rb->_BaseFormat = texImage->_BaseFormat; > rb->InternalFormat = texImage->InternalFormat; > - /*printf("***** render to texture level %d: %d x %d\n", > att->TextureLevel, rb->Width, rb->Height);*/ > - > - /*printf("***** pipe texture %d x %d\n", pt->width0, > pt->height0);*/ > > pipe_resource_reference( &strb->texture, pt ); > > @@ -378,7 +373,8 @@ st_render_texture(struct gl_context *ctx, > > /* new surface for rendering into the texture */ > memset(&surf_tmpl, 0, sizeof(surf_tmpl)); > - surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format > : util_format_linear(strb->texture->format); > + surf_tmpl.format = ctx->Color.sRGBEnabled > + ? strb->texture->format : > util_format_linear(strb->texture->format); > surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; > surf_tmpl.u.tex.level = strb->rtt_level; > surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; > @@ -389,11 +385,6 @@ st_render_texture(struct gl_context *ctx, > > strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); > > - /* > - printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", > - att->Texture, pt, strb->surface, rb->Width, rb->Height); > - */ > - > /* Invalidate buffer state so that the pipe's framebuffer state > * gets updated. > * That's where the new renderbuffer (which we just created) gets > @@ -417,10 +408,6 @@ st_finish_render_texture(struct gl_context *ctx, > > strb->rtt = NULL; > > - /* > - printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); > - */ > - > /* restore previous framebuffer state */ > st_invalidate_state(ctx, _NEW_BUFFERS); > } > @@ -719,9 +706,6 @@ void st_init_fbo_functions(struct > dd_function_table *functions) > functions->FinishRenderTexture = st_finish_render_texture; > functions->ValidateFramebuffer = st_validate_framebuffer; > #endif > - /* no longer needed by core Mesa, drivers handle resizes... > - functions->ResizeBuffers = st_resize_buffers; > - */ > > functions->DrawBuffers = st_DrawBuffers; > functions->ReadBuffer = st_ReadBuffer; > -- > 1.7.3.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev