The compiler doesn't figure out that we only get result == VK_SUCCESS if set got initialized.
Cc: Dave Airlie <airl...@redhat.com> --- src/amd/vulkan/radv_descriptor_set.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_descriptor_set.c b/src/amd/vulkan/radv_descriptor_set.c index bbabfa9b2755..056a5644dfa0 100644 --- a/src/amd/vulkan/radv_descriptor_set.c +++ b/src/amd/vulkan/radv_descriptor_set.c @@ -518,7 +518,7 @@ VkResult radv_AllocateDescriptorSets( VkResult result = VK_SUCCESS; uint32_t i; - struct radv_descriptor_set *set; + struct radv_descriptor_set *set = NULL; /* allocate a set of buffers for each shader to contain descriptors */ for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) { -- 2.15.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev