They should probably get unit tests implemented, but this cleans up a bunch of warnings in my build for now.
Fixes: 59f458cd8703 ("glsl: Add 16-bit types") Cc: Eduardo Lima Mitev <el...@igalia.com> --- src/compiler/glsl/tests/uniform_initializer_utils.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/compiler/glsl/tests/uniform_initializer_utils.cpp b/src/compiler/glsl/tests/uniform_initializer_utils.cpp index c5502b632697..701c8ef4d091 100644 --- a/src/compiler/glsl/tests/uniform_initializer_utils.cpp +++ b/src/compiler/glsl/tests/uniform_initializer_utils.cpp @@ -110,6 +110,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type, case GLSL_TYPE_INTERFACE: case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_FUNCTION: + case GLSL_TYPE_FLOAT16: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: ASSERT_TRUE(false); break; } @@ -150,6 +153,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type, case GLSL_TYPE_INTERFACE: case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_FUNCTION: + case GLSL_TYPE_FLOAT16: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: ASSERT_TRUE(false); break; } @@ -262,6 +268,9 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size, case GLSL_TYPE_INTERFACE: case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_FUNCTION: + case GLSL_TYPE_FLOAT16: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: ASSERT_TRUE(false); break; } -- 2.15.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev