They should probably get unit tests implemented, but this cleans up a
bunch of warnings in my build for now.

Fixes: 59f458cd8703 ("glsl: Add 16-bit types")
Cc: Eduardo Lima Mitev <el...@igalia.com>
---
 src/compiler/glsl/tests/uniform_initializer_utils.cpp | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/src/compiler/glsl/tests/uniform_initializer_utils.cpp 
b/src/compiler/glsl/tests/uniform_initializer_utils.cpp
index c5502b632697..701c8ef4d091 100644
--- a/src/compiler/glsl/tests/uniform_initializer_utils.cpp
+++ b/src/compiler/glsl/tests/uniform_initializer_utils.cpp
@@ -110,6 +110,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
       case GLSL_TYPE_INTERFACE:
       case GLSL_TYPE_SUBROUTINE:
       case GLSL_TYPE_FUNCTION:
+      case GLSL_TYPE_FLOAT16:
+      case GLSL_TYPE_UINT16:
+      case GLSL_TYPE_INT16:
         ASSERT_TRUE(false);
         break;
       }
@@ -150,6 +153,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
       case GLSL_TYPE_INTERFACE:
       case GLSL_TYPE_SUBROUTINE:
       case GLSL_TYPE_FUNCTION:
+      case GLSL_TYPE_FLOAT16:
+      case GLSL_TYPE_UINT16:
+      case GLSL_TYPE_INT16:
         ASSERT_TRUE(false);
         break;
       }
@@ -262,6 +268,9 @@ verify_data(gl_constant_value *storage, unsigned 
storage_array_size,
         case GLSL_TYPE_INTERFACE:
         case GLSL_TYPE_SUBROUTINE:
          case GLSL_TYPE_FUNCTION:
+         case GLSL_TYPE_FLOAT16:
+         case GLSL_TYPE_UINT16:
+         case GLSL_TYPE_INT16:
            ASSERT_TRUE(false);
            break;
         }
-- 
2.15.0

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