While implementing Clear() for a platform, which buffers in GLContext need to be cleared out of the list of:
DrawBuffer ReadBuffer WinSysDrawBuffer WinSysReadBuffer Or do they all need to be cleared? A. Demetrious Sharpe _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev