On Sunday, October 29, 2017 5:21:47 PM PDT Jordan Justen wrote: > On 2017-10-29 01:11:32, Kenneth Graunke wrote: > > On Sunday, October 22, 2017 1:01:36 PM PDT Jordan Justen wrote: > > > If the i965 gen program cannot be loaded from the cache, then we > > > fallback to using a serialized nir program. > > > > > > This is based on "i965: add cache fallback support" by Timothy Arceri > > > <timothy.arc...@collabora.com>. Tim's version was written to fallback > > > to compiling from source, and therefore had to be much more complex. > > > After Connor and Jason implemented nir serialization, I was able to > > > rewrite and greatly simplify this patch. > > > > > > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > > > Acked-by: Timothy Arceri <tarc...@itsqueeze.com> > > > --- > > > src/mesa/drivers/dri/i965/brw_disk_cache.c | 27 > > > ++++++++++++++++++++++++++- > > > 1 file changed, 26 insertions(+), 1 deletion(-) > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c > > > b/src/mesa/drivers/dri/i965/brw_disk_cache.c > > > index 503c6c7b499..9af893d40a7 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_disk_cache.c > > > +++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c > > > @@ -24,6 +24,7 @@ > > > #include "compiler/blob.h" > > > #include "compiler/glsl/ir_uniform.h" > > > #include "compiler/glsl/shader_cache.h" > > > +#include "compiler/nir/nir_serialize.h" > > > #include "main/mtypes.h" > > > #include "util/disk_cache.h" > > > #include "util/macros.h" > > > @@ -58,6 +59,27 @@ gen_shader_sha1(struct brw_context *brw, struct > > > gl_program *prog, > > > _mesa_sha1_compute(manifest, strlen(manifest), out_sha1); > > > } > > > > > > +static void > > > +fallback_to_full_recompile(struct brw_context *brw, struct gl_program > > > *prog, > > > > It's not exactly a full recompile anymore, maybe rename this to > > recompile_from_nir? Or fallback_to_partial_recompile? > > Good point. I guess eventually we'll recompile from nir, but at this > point we are just restoring the nir program. What about > restore_serialized_nir_shader? Reviewed-by from you with that? > > -Jordan
Sure. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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