On Monday, October 23, 2017 11:33:44 PM PDT Jordan Justen wrote: > On 2017-10-23 23:23:27, Kenneth Graunke wrote: > > On Sunday, October 22, 2017 1:01:27 PM PDT Jordan Justen wrote: > > > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > > > --- > > > src/intel/compiler/brw_compiler.h | 18 ++++++++++++++++++ > > > 1 file changed, 18 insertions(+) > > > > > > diff --git a/src/intel/compiler/brw_compiler.h > > > b/src/intel/compiler/brw_compiler.h > > > index 701b4a80bf1..9359b767e35 100644 > > > --- a/src/intel/compiler/brw_compiler.h > > > +++ b/src/intel/compiler/brw_compiler.h > > > @@ -403,6 +403,15 @@ struct brw_cs_prog_key { > > > struct brw_sampler_prog_key_data tex; > > > }; > > > > > > +typedef union { > > > + struct brw_vs_prog_key vs; > > > + struct brw_tcs_prog_key tcs; > > > + struct brw_tes_prog_key tes; > > > + struct brw_gs_prog_key gs; > > > + struct brw_wm_prog_key wm; > > > + struct brw_cs_prog_key cs; > > > +} brw_any_prog_key; > > > + > > > /* > > > * Image metadata structure as laid out in the shader parameter > > > * buffer. Entries have to be 16B-aligned for the vec4 back-end to be > > > @@ -1066,6 +1075,15 @@ struct brw_clip_prog_data { > > > uint32_t total_grf; > > > }; > > > > > > +typedef union { > > > + struct brw_vs_prog_data vs; > > > + struct brw_tcs_prog_data tcs; > > > + struct brw_tes_prog_data tes; > > > + struct brw_gs_prog_data gs; > > > + struct brw_wm_prog_data wm; > > > + struct brw_cs_prog_data cs; > > > +} brw_any_prog_data; > > > + > > > #define DEFINE_PROG_DATA_DOWNCAST(stage) \ > > > static inline struct brw_##stage##_prog_data * \ > > > brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \ > > > > > > > Might be worth leaving a comment that this aren't usable for SF, Clip, > > BLORP blit, or BLORP clear programs. It's...most any :) > > Would brw_any_stage_prog_key and brw_any_stage_prog_data help, or just > cause confusion with brw_stage_prog_data? > > I not too happy with 'any' here as well. :\ > > -Jordan
I think 'any' is fine, with a comment. --Ken
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