On Tuesday, October 10, 2017 11:53:27 AM CEST Eric Anholt wrote: > Samuel Iglesias Gonsálvez <sigles...@igalia.com> writes: > > Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> > > --- > > > > src/compiler/nir/nir_lower_tex.c | 68 > > ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 68 > > insertions(+) > > > > diff --git a/src/compiler/nir/nir_lower_tex.c > > b/src/compiler/nir/nir_lower_tex.c index 65681decb1c..d3380710405 100644 > > --- a/src/compiler/nir/nir_lower_tex.c > > +++ b/src/compiler/nir/nir_lower_tex.c > > @@ -717,6 +717,52 @@ linearize_srgb_result(nir_builder *b, nir_tex_instr > > *tex)> > > result->parent_instr); > > > > } > > > > +static void > > +set_default_lod(nir_builder *b, nir_tex_instr *tex) > > +{ > > + b->cursor = nir_before_instr(&tex->instr); > > + > > + /* We are going to emit the same texture but adding a default LOD. > > + */ > > + int num_srcs = tex->num_srcs + 1; > > + nir_tex_instr *new = nir_tex_instr_create(b->shader, num_srcs); > > + > > + new->op = tex->op; > > + new->sampler_dim = tex->sampler_dim; > > + new->texture_index = tex->texture_index; > > + new->dest_type = tex->dest_type; > > + new->is_array = tex->is_array; > > + new->is_shadow = tex->is_shadow; > > + new->is_new_style_shadow = tex->is_new_style_shadow; > > + new->sampler_index = tex->sampler_index; > > + new->texture = nir_deref_var_clone(tex->texture, new); > > + new->sampler = nir_deref_var_clone(tex->sampler, new); > > + new->coord_components = tex->coord_components; > > Couldn't we just make a new srcs array of num_srcs+1, memcpy the old > srcs/types over, add our new use of the immediate 0 lod to it by > manipulating the immediate's uses list
This is an interesting approach. I have done the following: b->cursor = nir_before_instr(&tex->instr); nir_tex_src *srcs = ralloc_array(tex, nir_tex_src, tex->num_srcs + 1); memcpy(srcs, tex->src, sizeof(nir_tex_src) * tex->num_srcs); srcs[tex->num_srcs + 1].src = nir_src_for_ssa(nir_imm_int(b, 0)); srcs[tex->num_srcs + 1].src_type = nir_tex_src_lod; tex->num_srcs++; ralloc_free(tex->src); tex->src = srcs; However, it crashes when validating ssa def. I also tried calling nir_ssa_def_rewrite_uses() but I am not sure how to do it for this case, probably I am missing something. How can I manipulate the immediate's uses list for this case? Can you provide an example? Sam > , and free the old list? It seems > less fragile to me than needing to update this path if we add a new > texture flag.
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev