Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> --- src/compiler/nir/nir_lower_tex.c | 68 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 68 insertions(+)
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index 65681decb1c..d3380710405 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -717,6 +717,52 @@ linearize_srgb_result(nir_builder *b, nir_tex_instr *tex) result->parent_instr); } +static void +set_default_lod(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_before_instr(&tex->instr); + + /* We are going to emit the same texture but adding a default LOD. + */ + int num_srcs = tex->num_srcs + 1; + nir_tex_instr *new = nir_tex_instr_create(b->shader, num_srcs); + + new->op = tex->op; + new->sampler_dim = tex->sampler_dim; + new->texture_index = tex->texture_index; + new->dest_type = tex->dest_type; + new->is_array = tex->is_array; + new->is_shadow = tex->is_shadow; + new->is_new_style_shadow = tex->is_new_style_shadow; + new->sampler_index = tex->sampler_index; + new->texture = nir_deref_var_clone(tex->texture, new); + new->sampler = nir_deref_var_clone(tex->sampler, new); + new->coord_components = tex->coord_components; + + nir_ssa_dest_init(&new->instr, &new->dest, 4, 32, NULL); + + int src_num = 0; + for (int i = 0; i < tex->num_srcs; i++) { + nir_src_copy(&new->src[src_num].src, &tex->src[i].src, new); + new->src[src_num].src_type = tex->src[i].src_type; + src_num++; + } + + new->src[src_num].src = nir_src_for_ssa(nir_imm_int(b, 0)); + new->src[src_num].src_type = nir_tex_src_lod; + src_num++; + + assert(src_num == num_srcs); + + nir_ssa_dest_init(&new->instr, &new->dest, + tex->dest.ssa.num_components, 32, NULL); + nir_builder_instr_insert(b, &new->instr); + + nir_ssa_def_rewrite_uses(&tex->dest.ssa, nir_src_for_ssa(&new->dest.ssa)); + + nir_instr_remove(&tex->instr); +} + static bool nir_lower_tex_block(nir_block *block, nir_builder *b, const nir_lower_tex_options *options) @@ -813,6 +859,28 @@ nir_lower_tex_block(nir_block *block, nir_builder *b, progress = true; continue; } + + /* TXF, TXS and TXL require a LOD but not everything we implement using those + * three opcodes provides one. Provide a default LOD of 0. + */ + if (tex->op == nir_texop_txf || tex->op == nir_texop_txs || + tex->op == nir_texop_txl || tex->op == nir_texop_query_levels || + (tex->op == nir_texop_tex && b->shader->stage != MESA_SHADER_FRAGMENT)) { + int i; + bool has_lod = false; + for (i = 0; i < tex->num_srcs; i++) { + if (tex->src[i].src_type == nir_tex_src_lod) { + has_lod = true; + break; + } + } + + if (!has_lod) { + set_default_lod(b, tex); + progress = true; + continue; + } + } } return progress; -- 2.14.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev