On Tue, Jun 27, 2017 at 9:07 AM, Roland Scheidegger <srol...@vmware.com> wrote: > Am 27.06.2017 um 15:01 schrieb Roland Scheidegger: >> These chips can't do border color? I wonder how they got away with that >> with d3d since afaik it isn't optional. > Err, I should have known better, EVERYTHING is optional with d3d9 > (albeit it doesn't mean apps were actually prepared for hw not > supporting some of the more fundamental caps) "D3DPTADDRESSCAPS_BORDER: > Device supports setting coordinates outside the range [0.0, 1.0] to the > border color, as specified by the D3DSAMP_BORDERCOLOR texture-stage > state." So I suppose that's how they got away with it...
And don't forget the power of swrast fallbacks. None of these chips support 3D textures, for example. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev