On Tue, Apr 25, 2017 at 11:09 AM, Marc Di Luzio <mdilu...@feralinteractive.com> wrote: > Hi Marek, > > I agree with Ken here. > > For what it's worth, the list of our titles that use primitive restart here > is likely the full list. DXMD was the first as far as I know - see > https://cgit.freedesktop.org/mesa/mesa/commit/?id=e33f31d61f5e9019f8b0bac0378dfb8fd1147421. > It also appears to be an app side issue so we will patch as needed. > > In the future let us know first, in pretty much all cases we'd prefer to > make the change on our side instead of adding game specific hacks in Mesa.
Thanks. Do you plan to update the games not to enable primitive restart for non-strip primitives? Marek > > Cheers, > > > ----- > Marc Di Luzio > Linux Group Lead @ Feral Interactive Ltd. > > On 24 April 2017 at 23:26, Kenneth Graunke <kenn...@whitecape.org> wrote: >> >> On Monday, April 24, 2017 6:22:41 AM PDT Marek Olšák wrote: >> > From: Marek Olšák <marek.ol...@amd.com> >> > >> > --- >> > src/gallium/drivers/radeonsi/si_pipe.c | 20 +++++++++++++ >> > src/gallium/drivers/radeonsi/si_pipe.h | 1 + >> > src/gallium/drivers/radeonsi/si_state_draw.c | 45 >> > ++++++++++++++++++++-------- >> > 3 files changed, 54 insertions(+), 12 deletions(-) >> > >> > diff --git a/src/gallium/drivers/radeonsi/si_pipe.c >> > b/src/gallium/drivers/radeonsi/si_pipe.c >> > index 1a83564..53a8201 100644 >> > --- a/src/gallium/drivers/radeonsi/si_pipe.c >> > +++ b/src/gallium/drivers/radeonsi/si_pipe.c >> > @@ -29,20 +29,29 @@ >> > #include "radeon/radeon_uvd.h" >> > #include "util/u_memory.h" >> > #include "util/u_suballoc.h" >> > #include "util/u_tests.h" >> > #include "vl/vl_decoder.h" >> > #include "../ddebug/dd_util.h" >> > >> > #define SI_LLVM_DEFAULT_FEATURES \ >> > "+DumpCode,+vgpr-spilling,-fp32-denormals,-xnack" >> > >> > +/* DX10/11 apply primitive restart to strip primitive types only. */ >> > +static const char *apps_with_prim_restart_dx_behavior[] = { >> > + "DeusExMD", >> > + "DirtRally", >> > + "HitmanPro", >> > + "MadMax", >> > + "TotalWarhammer", >> > +}; >> > + >> >> Hi Marek, >> >> You seem to be adding driver workarounds for an incomplete list of Feral >> Interactive's titles. Presumably, if you're going to go this route, you >> may need to add more of them. Or, perhaps this is something they can >> fix in their translator layer, so they only enable it when they want it? >> >> I've copied Marc and Alex from Feral in case they want to weigh in. >> >> --Ken > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev