On Thursday, February 9, 2017 5:23:47 PM PST Ian Romanick wrote: [snip] > Not achieving the desired performance is vastly different from > segfaults. Does the threaded mode in NVIDIA's driver crash? I'd wager > not.
Sadly, yes it does. A while back, I tried running some Steam games on Linux using my NVIDIA machine, with an out of the box configuration, and they totally crashed. Workaround was to disable GL threaded optimizations. Of course, I also had crashes which I had to update the CPU microcode to workaround, and tearing right through the middle of every single frame (needed more workarounds), and all kinds of problems...so...not sure that's the standard of quality I want to aspire to... --Ken
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