On Tuesday, January 17, 2017 8:48:24 PM PST Topi Pohjolainen wrote: > Blits do not need any special treatment as the target buffer > object is added to render cache just as one does for normal draw. > Color clears and resolves in turn require explicit "end of pipe > synchronization". It is not clear what this means exactly but the > assumption is that render cache flush with command stream stall > should be sufficient. > > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > --- > src/mesa/drivers/dri/i965/brw_blorp.c | 22 ++++++++++++++++++++++ > src/mesa/drivers/dri/i965/genX_blorp_exec.c | 5 ----- > 2 files changed, 22 insertions(+), 5 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > index 8d58616..845abe3 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > @@ -908,6 +908,17 @@ do_single_blorp_clear(struct brw_context *brw, struct > gl_framebuffer *fb, > blorp_batch_finish(&batch); > } > > + /* > + * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
/* Ivybridge PRM Vol 2 ...
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