With shaders using a lot of inputs/outputs, like this (from Gtk+) : layout(location = 0) in vec2 inPos; layout(location = 1) in float inGradientPos; layout(location = 2) in flat int inRepeating; layout(location = 3) in flat int inStopCount; layout(location = 4) in flat vec4 inClipBounds; layout(location = 5) in flat vec4 inClipWidths; layout(location = 6) in flat ColorStop inStops[8];
layout(location = 0) out vec4 outColor; we're missing the programming of the input_slots_valid field leading to an assert further down the backend code. v2: Use valid slots of the geometry or vertex stage (Jason) v3: Use helper to find correct vue map (Jason) v4: Set the valid slots off the previous stages (Jason) Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> --- src/intel/vulkan/anv_pipeline.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 2c46ef5bf9..dbf1078e5f 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -256,17 +256,20 @@ populate_gs_prog_key(const struct gen_device_info *devinfo, } static void -populate_wm_prog_key(const struct gen_device_info *devinfo, +populate_wm_prog_key(const struct anv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *info, struct brw_wm_prog_key *key) { + const struct gen_device_info *devinfo = &pipeline->device->info; ANV_FROM_HANDLE(anv_render_pass, render_pass, info->renderPass); memset(key, 0, sizeof(*key)); populate_sampler_prog_key(devinfo, &key->tex); - /* TODO: Fill out key->input_slots_valid */ + const struct brw_vue_map *vue_map = + anv_pipeline_get_fs_input_map(pipeline); + key->input_slots_valid = vue_map->slots_valid; /* Vulkan doesn't specify a default */ key->high_quality_derivatives = false; @@ -592,7 +595,7 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, struct anv_shader_bin *bin = NULL; unsigned char sha1[20]; - populate_wm_prog_key(&pipeline->device->info, info, &key); + populate_wm_prog_key(pipeline, info, &key); if (cache) { anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev