1-3 are Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net>
Thanks for cleaning this up! On Tue, Jan 10, 2017 at 9:28 AM, Lionel Landwerlin < lionel.g.landwer...@intel.com> wrote: > Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> > --- > src/intel/vulkan/anv_private.h | 11 +++++++++++ > src/intel/vulkan/genX_pipeline.c | 7 +------ > 2 files changed, 12 insertions(+), 6 deletions(-) > > diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_ > private.h > index 8a69aa22f6..dbc8c3cf68 100644 > --- a/src/intel/vulkan/anv_private.h > +++ b/src/intel/vulkan/anv_private.h > @@ -1482,6 +1482,17 @@ ANV_DECL_GET_PROG_DATA_FUNC(gs, > MESA_SHADER_GEOMETRY) > ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT) > ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE) > > +static inline const struct brw_vue_map * > +anv_pipeline_get_fs_input_map(const struct anv_pipeline *pipeline) > +{ > + if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY)) > + return &get_gs_prog_data(pipeline)->base.vue_map; > + else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL)) > + return &get_tes_prog_data(pipeline)->base.vue_map; > + else > + return &get_vs_prog_data(pipeline)->base.vue_map; > +} > + > VkResult > anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device > *device, > struct anv_pipeline_cache *cache, > diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_ > pipeline.c > index 90968b490f..20ba5b63ae 100644 > --- a/src/intel/vulkan/genX_pipeline.c > +++ b/src/intel/vulkan/genX_pipeline.c > @@ -285,8 +285,6 @@ emit_urb_setup(struct anv_pipeline *pipeline) > static void > emit_3dstate_sbe(struct anv_pipeline *pipeline) > { > - const struct brw_vs_prog_data *vs_prog_data = > get_vs_prog_data(pipeline); > - const struct brw_gs_prog_data *gs_prog_data = > get_gs_prog_data(pipeline); > const struct brw_wm_prog_data *wm_prog_data = > get_wm_prog_data(pipeline); > const struct brw_vue_map *fs_input_map; > > @@ -298,10 +296,7 @@ emit_3dstate_sbe(struct anv_pipeline *pipeline) > return; > } > > - if (gs_prog_data) > - fs_input_map = &gs_prog_data->base.vue_map; > - else > - fs_input_map = &vs_prog_data->base.vue_map; > + fs_input_map = anv_pipeline_get_fs_input_map(pipeline); > > struct GENX(3DSTATE_SBE) sbe = { > GENX(3DSTATE_SBE_header), > -- > 2.11.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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