We need to pick two 32-bit values per component to perform the right shuffle operation.
v2 (Jason): - Add assert to check matching bit sizes (Jason) - Simplify the code to pick components (Jason) Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> --- src/compiler/spirv/spirv_to_nir.c | 40 ++++++++++++++++++++++++++++++--------- 1 file changed, 31 insertions(+), 9 deletions(-) diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index b44b8e823d2..a9c1bef1411 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -1076,18 +1076,40 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode, unsigned len0 = glsl_get_vector_elements(v0->const_type); unsigned len1 = glsl_get_vector_elements(v1->const_type); - uint32_t u[8]; - for (unsigned i = 0; i < len0; i++) - u[i] = v0->constant->values[0].u32[i]; - for (unsigned i = 0; i < len1; i++) - u[len0 + i] = v1->constant->values[0].u32[i]; + uint32_t u32[8]; + uint64_t u64[8]; + assert(len0 + len1 < 16); + + unsigned bit_size = glsl_get_bit_size(val->const_type); + assert(bit_size == glsl_get_bit_size(v0->const_type) && + bit_size == glsl_get_bit_size(v1->const_type)); + + for (unsigned i = 0; i < len0; i++) { + if (bit_size == 64) + u64[i] = v0->constant->values[0].u64[i]; + else + u32[i] = v0->constant->values[0].u32[i]; + } + + for (unsigned i = 0; i < len1; i++) { + if (bit_size == 64) + u64[len0 + i] = v1->constant->values[0].u64[i]; + else + u32[len0 + i] = v1->constant->values[0].u32[i]; + } - for (unsigned i = 0; i < count - 6; i++) { + for (unsigned i = 0, j = 0; i < count - 6; i++, j++) { uint32_t comp = w[i + 6]; - if (comp == (uint32_t)-1) { - val->constant->values[0].u32[i] = 0xdeadbeef; + if (bit_size == 64) { + if (comp == (uint32_t)-1) + val->constant->values[0].u64[j] = 0xdeadbeefdeadbeef; + else + val->constant->values[0].u64[j] = u64[comp]; } else { - val->constant->values[0].u32[i] = u[comp]; + if (comp == (uint32_t)-1) + val->constant->values[0].u32[j] = 0xdeadbeef; + else + val->constant->values[0].u32[j] = u32[comp]; } } break; -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev