Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> --- src/compiler/spirv/vtn_variables.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index 3a5c23eff93..3fd29ff88da 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -527,6 +527,7 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load, case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* This is where things get interesting. At this point, we've hit * a vector, a scalar, or a matrix. -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev