Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com>
Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net>
---
 src/compiler/spirv/vtn_variables.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/compiler/spirv/vtn_variables.c 
b/src/compiler/spirv/vtn_variables.c
index 3a5c23eff93..3fd29ff88da 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -527,6 +527,7 @@ _vtn_block_load_store(struct vtn_builder *b, 
nir_intrinsic_op op, bool load,
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
    case GLSL_TYPE_FLOAT:
+   case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_BOOL:
       /* This is where things get interesting.  At this point, we've hit
        * a vector, a scalar, or a matrix.
-- 
2.11.0

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