Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com>

On 03/01/17 02:43, Timothy Arceri wrote:
This will help allow us to store pointers to gl_program structs in the
CurrentProgram array resulting in a bunch of code simplifications.
---
  src/compiler/glsl/link_uniforms.cpp              |  4 ++--
  src/compiler/glsl/linker.cpp                     |  8 ++++----
  src/compiler/glsl/lower_ubo_reference.cpp        |  2 +-
  src/mesa/drivers/dri/i965/brw_wm_surface_state.c |  2 +-
  src/mesa/main/mtypes.h                           |  4 ++--
  src/mesa/state_tracker/st_atom_constbuf.c        |  2 +-
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp       | 18 ++++++++----------
  7 files changed, 19 insertions(+), 21 deletions(-)

diff --git a/src/compiler/glsl/link_uniforms.cpp 
b/src/compiler/glsl/link_uniforms.cpp
index fd8331b..f614b9a 100644
--- a/src/compiler/glsl/link_uniforms.cpp
+++ b/src/compiler/glsl/link_uniforms.cpp
@@ -903,7 +903,7 @@ link_update_uniform_buffer_variables(struct 
gl_linked_shader *shader,
        unsigned num_blocks = var->data.mode == ir_var_uniform ?
           shader->Program->info.num_ubos : shader->NumShaderStorageBlocks;
        struct gl_uniform_block **blks = var->data.mode == ir_var_uniform ?
-         shader->UniformBlocks : shader->ShaderStorageBlocks;
+         shader->Program->sh.UniformBlocks : shader->ShaderStorageBlocks;
if (var->is_interface_instance()) {
           const ir_array_refcount_entry *const entry = 
v.get_variable_entry(var);
@@ -1332,7 +1332,7 @@ link_assign_uniform_locations(struct gl_shader_program 
*prog,
for (unsigned i = 0; i < sh->Program->info.num_ubos; i++) {
           sh->num_combined_uniform_components +=
-            sh->UniformBlocks[i]->UniformBufferSize / 4;
+            sh->Program->sh.UniformBlocks[i]->UniformBufferSize / 4;
        }
     }
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index e5bd235..1c06034 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1162,7 +1162,7 @@ interstage_cross_validate_uniform_blocks(struct 
gl_shader_program *prog,
           sh_blks = sh->ShaderStorageBlocks;
        } else {
           sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos;
-         sh_blks = sh->UniformBlocks;
+         sh_blks = sh->Program->sh.UniformBlocks;
        }
for (unsigned int j = 0; j < sh_num_blocks; j++) {
@@ -1194,7 +1194,7 @@ interstage_cross_validate_uniform_blocks(struct 
gl_shader_program *prog,
              struct gl_linked_shader *sh = prog->_LinkedShaders[i];
struct gl_uniform_block **sh_blks = validate_ssbo ?
-               sh->ShaderStorageBlocks : sh->UniformBlocks;
+               sh->ShaderStorageBlocks : sh->Program->sh.UniformBlocks;
blks[j].stageref |= sh_blks[stage_index]->stageref;
              sh_blks[stage_index] = &blks[j];
@@ -2272,11 +2272,11 @@ link_intrastage_shaders(void *mem_ctx,
     }
/* Copy ubo blocks to linked shader list */
-   linked->UniformBlocks =
+   linked->Program->sh.UniformBlocks =
        ralloc_array(linked, gl_uniform_block *, num_ubo_blocks);
     ralloc_steal(linked, ubo_blocks);
     for (unsigned i = 0; i < num_ubo_blocks; i++) {
-      linked->UniformBlocks[i] = &ubo_blocks[i];
+      linked->Program->sh.UniformBlocks[i] = &ubo_blocks[i];
     }
     linked->Program->info.num_ubos = num_ubo_blocks;
diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp
index 985ecea..5beda45 100644
--- a/src/compiler/glsl/lower_ubo_reference.cpp
+++ b/src/compiler/glsl/lower_ubo_reference.cpp
@@ -293,7 +293,7 @@ lower_ubo_reference_visitor::setup_for_load_or_store(void 
*mem_ctx,
        blocks = shader->ShaderStorageBlocks;
     } else {
        num_blocks = shader->Program->info.num_ubos;
-      blocks = shader->UniformBlocks;
+      blocks = shader->Program->sh.UniformBlocks;
     }
     this->uniform_block = NULL;
     for (unsigned i = 0; i < num_blocks; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c 
b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index e3a6033..2140312 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1385,7 +1385,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
for (int i = 0; i < shader->Program->info.num_ubos; i++) {
        struct gl_uniform_buffer_binding *binding =
-         &ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding];
+         
&ctx->UniformBufferBindings[shader->Program->sh.UniformBlocks[i]->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
           brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, 
&ubo_surf_offsets[i]);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2352bb2..6ddd695 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1999,6 +1999,8 @@ struct gl_program
            */
           GLenum ImageAccess[MAX_IMAGE_UNIFORMS];
+ struct gl_uniform_block **UniformBlocks;
+
           union {
              struct {
                 /**
@@ -2382,8 +2384,6 @@ struct gl_linked_shader
      */
     unsigned num_combined_uniform_components;
- struct gl_uniform_block **UniformBlocks;
-
     unsigned NumShaderStorageBlocks;
     struct gl_uniform_block **ShaderStorageBlocks;
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 30bffa6..45bb885 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -252,7 +252,7 @@ static void st_bind_ubos(struct st_context *st,
        struct gl_uniform_buffer_binding *binding;
        struct st_buffer_object *st_obj;
- binding = &st->ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding];
+      binding = 
&st->ctx->UniformBufferBindings[shader->Program->sh.UniformBlocks[i]->Binding];
        st_obj = st_buffer_object(binding->BufferObject);
cb.buffer = st_obj->buffer;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 7d61b6a..e06c958 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6277,16 +6277,14 @@ st_translate_program(
        }
     }
- if (program->shader) {
-      for (i = 0; i < proginfo->info.num_ubos; i++) {
-         unsigned size = program->shader->UniformBlocks[i]->UniformBufferSize;
-         unsigned num_const_vecs = (size + 15) / 16;
-         unsigned first, last;
-         assert(num_const_vecs > 0);
-         first = 0;
-         last = num_const_vecs > 0 ? num_const_vecs - 1 : 0;
-         ureg_DECL_constant2D(t->ureg, first, last, i + 1);
-      }
+   for (i = 0; i < proginfo->info.num_ubos; i++) {
+      unsigned size = proginfo->sh.UniformBlocks[i]->UniformBufferSize;
+      unsigned num_const_vecs = (size + 15) / 16;
+      unsigned first, last;
+      assert(num_const_vecs > 0);
+      first = 0;
+      last = num_const_vecs > 0 ? num_const_vecs - 1 : 0;
+      ureg_DECL_constant2D(t->ureg, first, last, i + 1);
     }
/* Emit immediate values.


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