Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com>
On 03/01/17 02:43, Timothy Arceri wrote:
This removes another dependency on gl_shader_program from the codegen functions,
this will help allow us to use gl_program for the CurrentProgram array rather
than gl_shader_program.
---
src/mesa/drivers/dri/i965/brw_gs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c
b/src/mesa/drivers/dri/i965/brw_gs.c
index 76ceb5b..7886737 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
brw_compute_vue_map(devinfo,
&prog_data.base.vue_map, outputs_written,
- prog->SeparateShader);
+ gp->program.info.separate_shader);
int st_index = -1;
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev