This series requests hardware to generate as many copies of drawing primitives as there are layers to be cleared instead of submitting separate render passes for the layers.
In case of patches 2, 3, 8 and 9 I'm open to suggestions. There probably are other (better?) alternatives. CC: Jason Ekstrand <jason.ekstr...@intel.com> Topi Pohjolainen (12): i965/rbc: Allow integer formats as advertised in isl_format.c i965/rbc: Set aux surface unconditionally for sampling engine isl/gen8+: Allow 3D auxiliary surfaces i965/rbc: Allocate mcs directly i965/blorp: Skip redundant re-fast clear for non-compressed i965/meta: Split conversion of color and setting it i965/blorp: Instruct vertex fetcher to provide prim instance id intel/blorp: Allow multiple layers intel/blorp: Allow single slice converter to suppress number of layers intel/blorp: Add plumbing for setting color clear layer count i965/blorp: Sanity check all layers before actual clear i965/blorp: Use hw generetad primitive copies for layered clears src/intel/blorp/blorp.c | 9 ++- src/intel/blorp/blorp.h | 6 +- src/intel/blorp/blorp_blit.c | 3 - src/intel/blorp/blorp_clear.c | 16 +++-- src/intel/blorp/blorp_genX_exec.h | 26 +++++-- src/intel/isl/isl.c | 7 +- src/mesa/drivers/dri/i965/brw_blorp.c | 87 ++++++++++++++---------- src/mesa/drivers/dri/i965/brw_draw.c | 4 +- src/mesa/drivers/dri/i965/brw_meta_util.c | 56 ++++++++------- src/mesa/drivers/dri/i965/brw_meta_util.h | 10 ++- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 46 ++++++++++++- src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 68 +++++------------- src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 7 +- 13 files changed, 199 insertions(+), 146 deletions(-) -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev