Dolphin Emulator does ;) On Thu, Aug 25, 2016 at 4:47 PM, Tomasz Figa <tf...@chromium.org> wrote:
> Hi Emil, > > On Fri, Aug 26, 2016 at 1:07 AM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: > > Hi all, > > > > While in the area, I've noticed an odd behaviour (and somewhat of a bug) > > in the egl/android code. > > > > Namely: although we allow binding the EGL_OPENGL_API we explicitly clear > > the OPENGL_BIT for all the configs at eglInitalize time. > > > > I've reworked things in a less(?) hacky way, although there's the > > question of - is any of that needed and should we bother all together. > > > > IIRC on the dispatch side desktop GL isn't supported by libGLES_mesa.so > > (which is essentially libEGL.so with a fancy name). > > > > Tomasz, is desktop OpenGL a thing for ARC ? Can you check with > > someone from the team(s) on the above. > > AFAIK nothing in Android really cares about desktop OpenGL. > > For the complete series: > Reviewed-by: Tomasz Figa <tf...@chromium.org> > > Thanks, > Tomasz > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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