On Thu, Jul 28, 2016 at 11:41:01AM -0700, Jason Ekstrand wrote: > On Jul 28, 2016 12:34 PM, "Pohjolainen, Topi" > <[1]topi.pohjolai...@intel.com> wrote: > > > > On Tue, Jul 26, 2016 at 03:11:12PM -0700, Jason Ekstrand wrote: > > > Instead, we add a bo and offset field to brw_blorp_surface_info and > use > > > those in the backend. > > > --- > > > src/mesa/drivers/dri/i965/brw_blorp.c | 10 +++++--- > > > src/mesa/drivers/dri/i965/brw_blorp.h | 3 ++- > > > src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 4 +++- > > > src/mesa/drivers/dri/i965/gen6_blorp.c | 33 > +++++++++++--------------- > > > src/mesa/drivers/dri/i965/gen7_blorp.c | 35 > ++++++++++++---------------- > > > src/mesa/drivers/dri/i965/gen8_blorp.c | 10 ++++---- > > > 6 files changed, 45 insertions(+), 50 deletions(-) > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > > > index 87d8929..cf1615f 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > > > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > > > @@ -126,8 +126,12 @@ brw_blorp_surface_info_init(struct brw_context > *brw, > > > intel_miptree_check_level_layer(mt, level, layer); > > > > > > info->mt = mt; > > > + if (is_render_target) > > > + intel_miptree_used_for_rendering(mt); > > > > > > intel_miptree_get_isl_surf(brw, mt, &info->surf); > > > + info->bo = mt->bo; > > > + info->offset = mt->offset; > > > > > > if (mt->mcs_mt) { > > > intel_miptree_get_aux_isl_surf(brw, mt, &info->aux_surf, > > > @@ -360,7 +364,7 @@ brw_blorp_emit_surface_state(struct brw_context > *brw, > > > const uint32_t mocs = is_render_target ? ss_info.rb_mocs : > ss_info.tex_mocs; > > > > > > isl_surf_fill_state(&brw->isl_dev, dw, .surf = &surf, .view = > &surface->view, > > > - .address = surface->mt->bo->offset64 + > surface->bo_offset, > > > + .address = surface->bo->offset64 + > surface->offset, > > > .aux_surf = aux_surf, .aux_usage = > surface->aux_usage, > > > .aux_address = aux_offset, > > > .mocs = mocs, .clear_color = clear_color, > > > @@ -370,8 +374,8 @@ brw_blorp_emit_surface_state(struct brw_context > *brw, > > > /* Emit relocation to surface contents */ > > > drm_intel_bo_emit_reloc(brw->[2]batch.bo, > > > surf_offset + ss_info.reloc_dw * 4, > > > - surface->mt->bo, > > > - dw[ss_info.reloc_dw] - > surface->mt->bo->offset64, > > > + surface->bo, > > > + dw[ss_info.reloc_dw] - > surface->bo->offset64, > > > read_domains, write_domain); > > > > > > if (aux_surf) { > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h > b/src/mesa/drivers/dri/i965/brw_blorp.h > > > index 076d26d..98a9436 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_blorp.h > > > +++ b/src/mesa/drivers/dri/i965/brw_blorp.h > > > @@ -72,6 +72,8 @@ struct brw_blorp_surface_info > > > struct intel_mipmap_tree *mt; > > > > > > struct isl_surf surf; > > > + drm_intel_bo *bo; > > > + uint32_t offset; > > > > > > struct isl_surf aux_surf; > > > enum isl_aux_usage aux_usage; > > > @@ -81,7 +83,6 @@ struct brw_blorp_surface_info > > > /* Z offset into a 3-D texture or slice of a 2-D array texture. > */ > > > uint32_t z_offset; > > > > > > - uint32_t bo_offset; > > > uint32_t tile_x_sa, tile_y_sa; > > > }; > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > > index ed68734..ee34a70 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > > +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > > @@ -1604,11 +1604,13 @@ surf_convert_to_single_slice(struct > brw_context *brw, > > > info->view.base_array_layer, > > > &x_offset_sa, &y_offset_sa); > > > > > > + uint32_t byte_offset; > > > isl_tiling_get_intratile_offset_sa(&brw->isl_dev, > info->surf.tiling, > > > info->view.format, > info->surf.row_pitch, > > > x_offset_sa, y_offset_sa, > > > - &info->bo_offset, > > > + &byte_offset, > > > &info->tile_x_sa, > &info->tile_y_sa); > > > + info->offset += byte_offset; > > > > > > /* TODO: Once this file gets converted to C, we shouls just use > designated > > > * initializers. > > > diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c > b/src/mesa/drivers/dri/i965/gen6_blorp.c > > > index 9e08374..6f3073b 100644 > > > --- a/src/mesa/drivers/dri/i965/gen6_blorp.c > > > +++ b/src/mesa/drivers/dri/i965/gen6_blorp.c > > > @@ -634,7 +634,7 @@ gen6_blorp_emit_wm_config(struct brw_context > *brw, > > > dw5 |= GEN6_WM_16_DISPATCH_ENABLE; > > > } > > > > > > - if (params->[3]src.mt) { > > > + if (params->[4]src.bo) { > > > dw5 |= GEN6_WM_KILL_ENABLE; /* TODO: temporarily smash on */ > > > dw2 |= 1 << GEN6_WM_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers > */ > > > } > > > @@ -700,20 +700,16 @@ gen6_blorp_emit_depth_stencil_config(struct > brw_context *brw, > > > const struct brw_blorp_params > *params) > > > { > > > uint32_t surftype; > > > - GLenum gl_target = params->depth.mt->target; > > > - > > > - switch (gl_target) { > > > - case GL_TEXTURE_CUBE_MAP_ARRAY: > > > - case GL_TEXTURE_CUBE_MAP: > > > - /* The PRM claims that we should use BRW_SURFACE_CUBE for > this > > > - * situation, but experiments show that gl_Layer doesn't > work when we do > > > - * this. So we use BRW_SURFACE_2D, since for rendering > purposes this is > > > - * equivalent. > > > - */ > > > + > > > + switch (params->depth.surf.dim) { > > > + case ISL_SURF_DIM_1D: > > > + surftype = BRW_SURFACE_1D; > > > + break; > > > + case ISL_SURF_DIM_2D: > > > surftype = BRW_SURFACE_2D; > > > break; > > > - default: > > > - surftype = translate_tex_target(gl_target); > > > + case ISL_SURF_DIM_3D: > > > + surftype = BRW_SURFACE_3D; > > > break; > > > } > > > > > > @@ -738,9 +734,9 @@ gen6_blorp_emit_depth_stencil_config(struct > brw_context *brw, > > > surftype << 29); > > > > > > /* 3DSTATE_DEPTH_BUFFER dw2 */ > > > - OUT_RELOC(params->depth.mt->bo, > > > + OUT_RELOC(params->[5]depth.bo, > > > I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, > > > - 0); > > > + params->depth.offset); > > > > This looks like a functional change. > > Yes and no. Depth miptrees are always at offset 0 right now. However, > when we start using this in Vulkan that will not be the case so I > wanted to "fix" it while I was here.
Could you add a small note in the commit message for this? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev