On Tue, Jul 26, 2016 at 03:11:12PM -0700, Jason Ekstrand wrote: > Instead, we add a bo and offset field to brw_blorp_surface_info and use > those in the backend. > --- > src/mesa/drivers/dri/i965/brw_blorp.c | 10 +++++--- > src/mesa/drivers/dri/i965/brw_blorp.h | 3 ++- > src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 4 +++- > src/mesa/drivers/dri/i965/gen6_blorp.c | 33 +++++++++++--------------- > src/mesa/drivers/dri/i965/gen7_blorp.c | 35 > ++++++++++++---------------- > src/mesa/drivers/dri/i965/gen8_blorp.c | 10 ++++---- > 6 files changed, 45 insertions(+), 50 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > index 87d8929..cf1615f 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > @@ -126,8 +126,12 @@ brw_blorp_surface_info_init(struct brw_context *brw, > intel_miptree_check_level_layer(mt, level, layer); > > info->mt = mt; > + if (is_render_target) > + intel_miptree_used_for_rendering(mt); > > intel_miptree_get_isl_surf(brw, mt, &info->surf); > + info->bo = mt->bo; > + info->offset = mt->offset; > > if (mt->mcs_mt) { > intel_miptree_get_aux_isl_surf(brw, mt, &info->aux_surf, > @@ -360,7 +364,7 @@ brw_blorp_emit_surface_state(struct brw_context *brw, > const uint32_t mocs = is_render_target ? ss_info.rb_mocs : > ss_info.tex_mocs; > > isl_surf_fill_state(&brw->isl_dev, dw, .surf = &surf, .view = > &surface->view, > - .address = surface->mt->bo->offset64 + > surface->bo_offset, > + .address = surface->bo->offset64 + surface->offset, > .aux_surf = aux_surf, .aux_usage = surface->aux_usage, > .aux_address = aux_offset, > .mocs = mocs, .clear_color = clear_color, > @@ -370,8 +374,8 @@ brw_blorp_emit_surface_state(struct brw_context *brw, > /* Emit relocation to surface contents */ > drm_intel_bo_emit_reloc(brw->batch.bo, > surf_offset + ss_info.reloc_dw * 4, > - surface->mt->bo, > - dw[ss_info.reloc_dw] - surface->mt->bo->offset64, > + surface->bo, > + dw[ss_info.reloc_dw] - surface->bo->offset64, > read_domains, write_domain); > > if (aux_surf) { > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h > b/src/mesa/drivers/dri/i965/brw_blorp.h > index 076d26d..98a9436 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.h > +++ b/src/mesa/drivers/dri/i965/brw_blorp.h > @@ -72,6 +72,8 @@ struct brw_blorp_surface_info > struct intel_mipmap_tree *mt; > > struct isl_surf surf; > + drm_intel_bo *bo; > + uint32_t offset; > > struct isl_surf aux_surf; > enum isl_aux_usage aux_usage; > @@ -81,7 +83,6 @@ struct brw_blorp_surface_info > /* Z offset into a 3-D texture or slice of a 2-D array texture. */ > uint32_t z_offset; > > - uint32_t bo_offset;
So effectively you are renaming bo_offset to offset, right? To me the older is somewhat more informative but I'm okay either way. > uint32_t tile_x_sa, tile_y_sa; > }; > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > index ed68734..ee34a70 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > @@ -1604,11 +1604,13 @@ surf_convert_to_single_slice(struct brw_context *brw, > info->view.base_array_layer, > &x_offset_sa, &y_offset_sa); > > + uint32_t byte_offset; > isl_tiling_get_intratile_offset_sa(&brw->isl_dev, info->surf.tiling, > info->view.format, > info->surf.row_pitch, > x_offset_sa, y_offset_sa, > - &info->bo_offset, > + &byte_offset, Is there something else going on preventing simple: &info->offset, > &info->tile_x_sa, &info->tile_y_sa); > + info->offset += byte_offset; > > /* TODO: Once this file gets converted to C, we shouls just use designated > * initializers. > diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c > b/src/mesa/drivers/dri/i965/gen6_blorp.c > index 9e08374..6f3073b 100644 > --- a/src/mesa/drivers/dri/i965/gen6_blorp.c > +++ b/src/mesa/drivers/dri/i965/gen6_blorp.c > @@ -634,7 +634,7 @@ gen6_blorp_emit_wm_config(struct brw_context *brw, > dw5 |= GEN6_WM_16_DISPATCH_ENABLE; > } > > - if (params->src.mt) { > + if (params->src.bo) { > dw5 |= GEN6_WM_KILL_ENABLE; /* TODO: temporarily smash on */ > dw2 |= 1 << GEN6_WM_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */ > } > @@ -700,20 +700,16 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context > *brw, > const struct brw_blorp_params *params) > { > uint32_t surftype; > - GLenum gl_target = params->depth.mt->target; > - > - switch (gl_target) { > - case GL_TEXTURE_CUBE_MAP_ARRAY: > - case GL_TEXTURE_CUBE_MAP: > - /* The PRM claims that we should use BRW_SURFACE_CUBE for this > - * situation, but experiments show that gl_Layer doesn't work when we > do > - * this. So we use BRW_SURFACE_2D, since for rendering purposes this > is > - * equivalent. > - */ > + > + switch (params->depth.surf.dim) { > + case ISL_SURF_DIM_1D: > + surftype = BRW_SURFACE_1D; > + break; > + case ISL_SURF_DIM_2D: > surftype = BRW_SURFACE_2D; > break; > - default: > - surftype = translate_tex_target(gl_target); > + case ISL_SURF_DIM_3D: > + surftype = BRW_SURFACE_3D; > break; > } > > @@ -738,9 +734,9 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context > *brw, > surftype << 29); > > /* 3DSTATE_DEPTH_BUFFER dw2 */ > - OUT_RELOC(params->depth.mt->bo, > + OUT_RELOC(params->depth.bo, > I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, > - 0); > + params->depth.offset); > > /* 3DSTATE_DEPTH_BUFFER dw3 */ > OUT_BATCH(BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1 | > @@ -940,12 +936,11 @@ gen6_blorp_exec(struct brw_context *brw, > uint32_t wm_surf_offset_renderbuffer; > uint32_t wm_surf_offset_texture = 0; > > - intel_miptree_used_for_rendering(params->dst.mt); > wm_surf_offset_renderbuffer = > brw_blorp_emit_surface_state(brw, ¶ms->dst, > I915_GEM_DOMAIN_RENDER, > I915_GEM_DOMAIN_RENDER, true); > - if (params->src.mt) { > + if (params->src.bo) { > wm_surf_offset_texture = > brw_blorp_emit_surface_state(brw, ¶ms->src, > I915_GEM_DOMAIN_SAMPLER, 0, false); > @@ -956,7 +951,7 @@ gen6_blorp_exec(struct brw_context *brw, > wm_surf_offset_texture); > } > > - if (params->src.mt) { > + if (params->src.bo) { > const uint32_t sampler_offset = > gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true); > gen6_blorp_emit_sampler_state_pointers(brw, sampler_offset); > @@ -971,7 +966,7 @@ gen6_blorp_exec(struct brw_context *brw, > gen6_blorp_emit_binding_table_pointers(brw, wm_bind_bo_offset); > gen6_blorp_emit_viewport_state(brw, params); > > - if (params->depth.mt) > + if (params->depth.bo) > gen6_blorp_emit_depth_stencil_config(brw, params); > else > gen6_blorp_emit_depth_disable(brw, params); > diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c > b/src/mesa/drivers/dri/i965/gen7_blorp.c > index 420a285..0ca1a7b 100644 > --- a/src/mesa/drivers/dri/i965/gen7_blorp.c > +++ b/src/mesa/drivers/dri/i965/gen7_blorp.c > @@ -374,7 +374,7 @@ gen7_blorp_emit_wm_config(struct brw_context *brw, > if (params->wm_prog_data) > dw1 |= GEN7_WM_DISPATCH_ENABLE; /* We are rendering */ > > - if (params->src.mt) > + if (params->src.bo) > dw1 |= GEN7_WM_KILL_ENABLE; /* TODO: temporarily smash on */ > > if (params->dst.surf.samples > 1) { > @@ -441,7 +441,7 @@ gen7_blorp_emit_ps_config(struct brw_context *brw, > dw4 |= GEN7_PS_16_DISPATCH_ENABLE; > } > > - if (params->src.mt) > + if (params->src.bo) > dw2 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */ > > dw4 |= params->fast_clear_op; > @@ -486,20 +486,16 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context > *brw, > { > const uint8_t mocs = GEN7_MOCS_L3; > uint32_t surftype; > - GLenum gl_target = params->depth.mt->target; > - > - switch (gl_target) { > - case GL_TEXTURE_CUBE_MAP_ARRAY: > - case GL_TEXTURE_CUBE_MAP: > - /* The PRM claims that we should use BRW_SURFACE_CUBE for this > - * situation, but experiments show that gl_Layer doesn't work when we > do > - * this. So we use BRW_SURFACE_2D, since for rendering purposes this > is > - * equivalent. > - */ > + > + switch (params->depth.surf.dim) { > + case ISL_SURF_DIM_1D: > + surftype = BRW_SURFACE_1D; > + break; > + case ISL_SURF_DIM_2D: > surftype = BRW_SURFACE_2D; > break; > - default: > - surftype = translate_tex_target(gl_target); > + case ISL_SURF_DIM_3D: > + surftype = BRW_SURFACE_3D; > break; > } > > @@ -517,9 +513,9 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context > *brw, > 1 << 22 | /* hiz enable */ > 1 << 28 | /* depth write */ > surftype << 29); > - OUT_RELOC(params->depth.mt->bo, > + OUT_RELOC(params->depth.bo, > I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, > - 0); > + params->depth.offset); > OUT_BATCH((params->depth.surf.logical_level0_px.width - 1) << 4 | > (params->depth.surf.logical_level0_px.height - 1) << 18 | > params->depth.view.base_level); > @@ -667,13 +663,12 @@ gen7_blorp_exec(struct brw_context *brw, > uint32_t wm_surf_offset_renderbuffer; > uint32_t wm_surf_offset_texture = 0; > > - intel_miptree_used_for_rendering(params->dst.mt); > wm_surf_offset_renderbuffer = > brw_blorp_emit_surface_state(brw, ¶ms->dst, > I915_GEM_DOMAIN_RENDER, > I915_GEM_DOMAIN_RENDER, > true /* is_render_target */); > - if (params->src.mt) { > + if (params->src.bo) { > wm_surf_offset_texture = > brw_blorp_emit_surface_state(brw, ¶ms->src, > I915_GEM_DOMAIN_SAMPLER, 0, > @@ -696,7 +691,7 @@ gen7_blorp_exec(struct brw_context *brw, > if (params->wm_prog_data) > gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset); > > - if (params->src.mt) { > + if (params->src.bo) { > const uint32_t sampler_offset = > gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true); > gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset); > @@ -705,7 +700,7 @@ gen7_blorp_exec(struct brw_context *brw, > gen7_blorp_emit_ps_config(brw, params); > gen7_blorp_emit_cc_viewport(brw); > > - if (params->depth.mt) > + if (params->depth.bo) > gen7_blorp_emit_depth_stencil_config(brw, params); > else > gen7_blorp_emit_depth_disable(brw); > diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c > b/src/mesa/drivers/dri/i965/gen8_blorp.c > index 1756b29..eac3414 100644 > --- a/src/mesa/drivers/dri/i965/gen8_blorp.c > +++ b/src/mesa/drivers/dri/i965/gen8_blorp.c > @@ -297,7 +297,7 @@ gen8_blorp_emit_ps_config(struct brw_context *brw, > dw3 = dw5 = dw6 = dw7 = ksp0 = ksp2 = 0; > dw3 |= GEN7_PS_VECTOR_MASK_ENABLE; > > - if (params->src.mt) { > + if (params->src.bo) { > dw3 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */ > dw3 |= 2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT; /* Two surfaces */ > } else { > @@ -362,7 +362,7 @@ gen8_blorp_emit_ps_extra(struct brw_context *brw, > > dw1 |= GEN8_PSX_PIXEL_SHADER_VALID; > > - if (params->src.mt) > + if (params->src.bo) > dw1 |= GEN8_PSX_KILL_ENABLE; > > if (params->wm_prog_data->num_varying_inputs) > @@ -482,14 +482,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw, > uint32_t wm_surf_offset_renderbuffer; > uint32_t wm_surf_offset_texture = 0; > > - intel_miptree_used_for_rendering(params->dst.mt); > - > wm_surf_offset_renderbuffer = > brw_blorp_emit_surface_state(brw, ¶ms->dst, > I915_GEM_DOMAIN_RENDER, > I915_GEM_DOMAIN_RENDER, > true /* is_render_target */); > - if (params->src.mt) { > + if (params->src.bo) { > wm_surf_offset_texture = > brw_blorp_emit_surface_state(brw, ¶ms->src, > I915_GEM_DOMAIN_SAMPLER, 0, > @@ -533,7 +531,7 @@ gen8_blorp_exec(struct brw_context *brw, const struct > brw_blorp_params *params) > > gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset); > > - if (params->src.mt) { > + if (params->src.bo) { > const uint32_t sampler_offset = > gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true); > gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset); > -- > 2.5.0.400.gff86faf > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev