On Mon, May 16, 2016 at 3:51 PM, Dave Airlie <airl...@gmail.com> wrote:
> On 13 May 2016 at 11:31, Kenneth Graunke <kenn...@whitecape.org> wrote:
>> There are almost no tests in any test suite, but what little I've found
>> seems to work.  Ilia believes everything is in place.
>>
>> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
>
> I agree with Ilia,
>
> Reviewed-by: Dave Airlie <airl...@redhat.com>

The one thing that's a bit funny here is that ES3.1 includes compute
shaders, while you'd be exposing this on a driver where you
effectively can't create a GL_COMPUTE_SHADER shader, even if it has
#version 310 es, since GL_ARB_compute_shader will not be enabled.

Just a thought.

  -ilia
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