On Sat, May 14, 2016 at 4:43 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Sat, May 14, 2016 at 12:23 PM, Rob Clark <robdcl...@gmail.com> wrote: >> >> On Thu, May 12, 2016 at 10:17 PM, Jason Ekstrand <ja...@jlekstrand.net> >> wrote: >> > >> > >> > On Mon, May 9, 2016 at 12:33 PM, Rob Clark <robdcl...@gmail.com> wrote: >> >> >> >> From: Rob Clark <robcl...@freedesktop.org> >> >> >> >> Signed-off-by: Rob Clark <robcl...@freedesktop.org> >> >> Reviewed-by: Connor Abbott <cwabbo...@gmail.com> >> >> --- >> >> src/compiler/Makefile.sources | 1 + >> >> src/compiler/nir/nir.h | 11 + >> >> src/compiler/nir/nir_lower_wpos_ytransform.c | 310 >> >> +++++++++++++++++++++++++++ >> >> 3 files changed, 322 insertions(+) >> >> create mode 100644 src/compiler/nir/nir_lower_wpos_ytransform.c >> >> >> >> diff --git a/src/compiler/Makefile.sources >> >> b/src/compiler/Makefile.sources >> >> index 2a52319..b542a1a 100644 >> >> --- a/src/compiler/Makefile.sources >> >> +++ b/src/compiler/Makefile.sources >> >> @@ -208,6 +208,7 @@ NIR_FILES = \ >> >> nir/nir_lower_vars_to_ssa.c \ >> >> nir/nir_lower_var_copies.c \ >> >> nir/nir_lower_vec_to_movs.c \ >> >> + nir/nir_lower_wpos_ytransform.c \ >> >> nir/nir_metadata.c \ >> >> nir/nir_move_vec_src_uses_to_dest.c \ >> >> nir/nir_normalize_cubemap_coords.c \ >> >> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h >> >> index 8a616d4..474ba63 100644 >> >> --- a/src/compiler/nir/nir.h >> >> +++ b/src/compiler/nir/nir.h >> >> @@ -2374,6 +2374,17 @@ void nir_lower_two_sided_color(nir_shader >> >> *shader); >> >> >> >> void nir_lower_clamp_color_outputs(nir_shader *shader); >> >> >> >> +typedef struct nir_lower_wpos_ytransform_options { >> >> + int state_tokens[5]; >> >> + bool fs_coord_origin_upper_left :1; >> >> + bool fs_coord_origin_lower_left :1; >> >> + bool fs_coord_pixel_center_integer :1; >> >> + bool fs_coord_pixel_center_half_integer :1; >> > >> > >> > Drive-by commentary: Why are we using two booleans for one boolean here? >> > All hardware should be either lower-left or upper-left and I'm going to >> > hazard that the other two are mutually exclusive as well. The pass >> > certainly seems to assume so. >> >> mostly just because gallium splits it out into two caps, and this >> matches the logic in the equiv tgsi lowering pass more closely.. >> >> The way it is currently would, I think, work if there was some hw that >> supported both cases (which is, I assume, why the gallium part of it >> works the way it does) > > > Yeah, I guess I could see that. In that case, I suppose you could just not > run the pass? I guess you could have a case where HW supports both > gl_FragCoords modes but only one pixel-center mode. Whatever. I guess I'm > ok with 4 bools if it's useful. >
Yeah, not entirely sure why you'd run the pass if hw supported both cases.. at this point, the strongest argument for keeping it as-is is probably just to keep the logic similar to equiv tgsi lowering pass. Maybe someone with a longer history on the gallium/tgsi side of things will pipe up. BR, -R >> >> >> BR, >> -R >> >> > Let's just make it two booleans. If we come across hardware that puts >> > the >> > pixel center at 0.75, 0.25 then we can make fs_coord_pixel_center an >> > enum. >> > --Jason >> > >> >> >> >> +} nir_lower_wpos_ytransform_options; >> >> + >> >> +bool nir_lower_wpos_ytransform(nir_shader *shader, >> >> + const nir_lower_wpos_ytransform_options >> >> *options); >> >> + >> >> void nir_lower_atomics(nir_shader *shader, >> >> const struct gl_shader_program >> >> *shader_program); >> >> void nir_lower_to_source_mods(nir_shader *shader); >> >> diff --git a/src/compiler/nir/nir_lower_wpos_ytransform.c >> >> b/src/compiler/nir/nir_lower_wpos_ytransform.c >> >> new file mode 100644 >> >> index 0000000..1d53530 >> >> --- /dev/null >> >> +++ b/src/compiler/nir/nir_lower_wpos_ytransform.c >> >> @@ -0,0 +1,310 @@ >> >> +/* >> >> + * Copyright © 2015 Red Hat >> >> + * >> >> + * Permission is hereby granted, free of charge, to any person >> >> obtaining >> >> a >> >> + * copy of this software and associated documentation files (the >> >> "Software"), >> >> + * to deal in the Software without restriction, including without >> >> limitation >> >> + * the rights to use, copy, modify, merge, publish, distribute, >> >> sublicense, >> >> + * and/or sell copies of the Software, and to permit persons to whom >> >> the >> >> + * Software is furnished to do so, subject to the following >> >> conditions: >> >> + * >> >> + * The above copyright notice and this permission notice (including >> >> the >> >> next >> >> + * paragraph) shall be included in all copies or substantial portions >> >> of >> >> the >> >> + * Software. >> >> + * >> >> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, >> >> EXPRESS OR >> >> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF >> >> MERCHANTABILITY, >> >> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT >> >> SHALL >> >> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES >> >> OR >> >> OTHER >> >> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, >> >> ARISING FROM, >> >> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER >> >> DEALINGS >> >> IN THE >> >> + * SOFTWARE. >> >> + */ >> >> + >> >> +#include "nir.h" >> >> +#include "nir_builder.h" >> >> + >> >> +/* Lower gl_FragCoord (and fddy) to account for driver's requested >> >> coordinate- >> >> + * origin and pixel-center vs. shader. If transformation is required, >> >> a >> >> + * gl_FbWposYTransform uniform is inserted (with the specified >> >> state-slots) >> >> + * and additional instructions are inserted to transform gl_FragCoord >> >> (and >> >> + * fddy src arg). >> >> + * >> >> + * This is based on the logic in emit_wpos()/emit_wpos_adjustment() in >> >> TGSI >> >> + * compiler. >> >> + * >> >> + * Run before nir_lower_io. >> >> + */ >> >> + >> >> +typedef struct { >> >> + const nir_lower_wpos_ytransform_options *options; >> >> + nir_shader *shader; >> >> + nir_builder b; >> >> + nir_variable *transform; >> >> +} lower_wpos_ytransform_state; >> >> + >> >> +static nir_ssa_def * >> >> +get_transform(lower_wpos_ytransform_state *state) >> >> +{ >> >> + if (state->transform == NULL) { >> >> + /* NOTE: name must be prefixed w/ "gl_" to trigger slot based >> >> + * special handling in uniform setup: >> >> + */ >> >> + nir_variable *var = nir_variable_create(state->shader, >> >> + nir_var_uniform, >> >> + glsl_vec4_type(), >> >> + "gl_FbWposYTransform"); >> >> + >> >> + var->num_state_slots = 1; >> >> + var->state_slots = ralloc_array(var, nir_state_slot, 1); >> >> + memcpy(var->state_slots[0].tokens, state->options->state_tokens, >> >> + sizeof(var->state_slots[0].tokens)); >> >> + >> >> + state->transform = var; >> >> + } >> >> + return nir_load_var(&state->b, state->transform); >> >> +} >> >> + >> >> +/* NIR equiv of TGSI CMP instruction: */ >> >> +static nir_ssa_def * >> >> +nir_cmp(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1, >> >> nir_ssa_def >> >> *src2) >> >> +{ >> >> + return nir_bcsel(b, nir_flt(b, src0, nir_imm_float(b, 0.0)), src1, >> >> src2); >> >> +} >> >> + >> >> +/* see emit_wpos_adjustment() in st_mesa_to_tgsi.c */ >> >> +static void >> >> +emit_wpos_adjustment(lower_wpos_ytransform_state *state, >> >> + nir_intrinsic_instr *intr, >> >> + bool invert, float adjX, float adjY[2]) >> >> +{ >> >> + nir_builder *b = &state->b; >> >> + nir_variable *fragcoord = intr->variables[0]->var; >> >> + nir_ssa_def *wpostrans, *wpos_temp, *wpos_temp_y, *wpos_input; >> >> + >> >> + assert(intr->dest.is_ssa); >> >> + >> >> + b->cursor = nir_before_instr(&intr->instr); >> >> + >> >> + wpostrans = get_transform(state); >> >> + wpos_input = nir_load_var(b, fragcoord); >> >> + >> >> + /* First, apply the coordinate shift: */ >> >> + if (adjX || adjY[0] || adjY[1]) { >> >> + if (adjY[0] != adjY[1]) { >> >> + /* Adjust the y coordinate by adjY[1] or adjY[0] respectively >> >> + * depending on whether inversion is actually going to be >> >> applied >> >> + * or not, which is determined by testing against the >> >> inversion >> >> + * state variable used below, which will be either +1 or -1. >> >> + */ >> >> + nir_ssa_def *adj_temp; >> >> + >> >> + adj_temp = nir_cmp(b, >> >> + nir_channel(b, wpostrans, invert ? 2 : 0), >> >> + nir_imm_vec4(b, adjX, adjY[0], 0.0f, >> >> 0.0f), >> >> + nir_imm_vec4(b, adjX, adjY[1], 0.0f, >> >> 0.0f)); >> >> + >> >> + wpos_temp = nir_fadd(b, wpos_input, adj_temp); >> >> + } else { >> >> + wpos_temp = nir_fadd(b, >> >> + wpos_input, >> >> + nir_imm_vec4(b, adjX, adjY[0], 0.0f, >> >> 0.0f)); >> >> + } >> >> + wpos_input = wpos_temp; >> >> + } else { >> >> + /* MOV wpos_temp, input[wpos] >> >> + */ >> >> + wpos_temp = wpos_input; >> >> + } >> >> + >> >> + /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will >> >> be >> >> + * inversion/identity, or the other way around if we're drawing to >> >> an >> >> FBO. >> >> + */ >> >> + if (invert) { >> >> + /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy >> >> + */ >> >> + wpos_temp_y = nir_ffma(b, >> >> + nir_channel(b, wpos_temp, 1), >> >> + nir_channel(b, wpostrans, 0), >> >> + nir_channel(b, wpostrans, 1)); >> >> + } else { >> >> + /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww >> >> + */ >> >> + wpos_temp_y = nir_ffma(b, >> >> + nir_channel(b, wpos_temp, 1), >> >> + nir_channel(b, wpostrans, 2), >> >> + nir_channel(b, wpostrans, 3)); >> >> + } >> >> + >> >> + wpos_temp = nir_vec4(b, >> >> + nir_channel(b, wpos_temp, 0), >> >> + wpos_temp_y, >> >> + nir_channel(b, wpos_temp, 2), >> >> + nir_channel(b, wpos_temp, 3)); >> >> + >> >> + nir_ssa_def_rewrite_uses(&intr->dest.ssa, >> >> nir_src_for_ssa(wpos_temp)); >> >> +} >> >> + >> >> +static void >> >> +lower_fragcoord(lower_wpos_ytransform_state *state, >> >> nir_intrinsic_instr >> >> *intr) >> >> +{ >> >> + const nir_lower_wpos_ytransform_options *options = state->options; >> >> + nir_variable *fragcoord = intr->variables[0]->var; >> >> + float adjX = 0.0f; >> >> + float adjY[2] = { 0.0f, 0.0f }; >> >> + bool invert = false; >> >> + >> >> + /* Based on logic in emit_wpos(): >> >> + * >> >> + * Query the pixel center conventions supported by the pipe driver >> >> and >> >> set >> >> + * adjX, adjY to help out if it cannot handle the requested one >> >> internally. >> >> + * >> >> + * The bias of the y-coordinate depends on whether y-inversion >> >> takes >> >> place >> >> + * (adjY[1]) or not (adjY[0]), which is in turn dependent on >> >> whether >> >> we are >> >> + * drawing to an FBO (causes additional inversion), and whether the >> >> the pipe >> >> + * driver origin and the requested origin differ (the latter >> >> condition >> >> is >> >> + * stored in the 'invert' variable). >> >> + * >> >> + * For height = 100 (i = integer, h = half-integer, l = lower, u = >> >> upper): >> >> + * >> >> + * center shift only: >> >> + * i -> h: +0.5 >> >> + * h -> i: -0.5 >> >> + * >> >> + * inversion only: >> >> + * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99 >> >> + * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5 >> >> + * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0 >> >> + * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5 >> >> + * >> >> + * inversion and center shift: >> >> + * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5 >> >> + * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99 >> >> + * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5 >> >> + * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0 >> >> + */ >> >> + >> >> + if (fragcoord->data.origin_upper_left) { >> >> + /* Fragment shader wants origin in upper-left */ >> >> + if (options->fs_coord_origin_upper_left) { >> >> + /* the driver supports upper-left origin */ >> >> + } else if (options->fs_coord_origin_lower_left) { >> >> + /* the driver supports lower-left origin, need to invert Y */ >> >> + invert = true; >> >> + } else { >> >> + unreachable("invalid options"); >> >> + } >> >> + } else { >> >> + /* Fragment shader wants origin in lower-left */ >> >> + if (options->fs_coord_origin_lower_left) { >> >> + /* the driver supports lower-left origin */ >> >> + } else if (options->fs_coord_origin_upper_left) { >> >> + /* the driver supports upper-left origin, need to invert Y */ >> >> + invert = true; >> >> + } else { >> >> + unreachable("invalid options"); >> >> + } >> >> + } >> >> + >> >> + if (fragcoord->data.pixel_center_integer) { >> >> + /* Fragment shader wants pixel center integer */ >> >> + if (options->fs_coord_pixel_center_integer) { >> >> + /* the driver supports pixel center integer */ >> >> + adjY[1] = 1.0f; >> >> + } else if (options->fs_coord_pixel_center_half_integer) { >> >> + /* the driver supports pixel center half integer, need to >> >> bias >> >> X,Y */ >> >> + adjX = -0.5f; >> >> + adjY[0] = -0.5f; >> >> + adjY[1] = 0.5f; >> >> + } else { >> >> + unreachable("invalid options"); >> >> + } >> >> + } else { >> >> + /* Fragment shader wants pixel center half integer */ >> >> + if (options->fs_coord_pixel_center_half_integer) { >> >> + /* the driver supports pixel center half integer */ >> >> + } else if (options->fs_coord_pixel_center_integer) { >> >> + /* the driver supports pixel center integer, need to bias X,Y >> >> */ >> >> + adjX = adjY[0] = adjY[1] = 0.5f; >> >> + } else { >> >> + unreachable("invalid options"); >> >> + } >> >> + } >> >> + >> >> + emit_wpos_adjustment(state, intr, invert, adjX, adjY); >> >> +} >> >> + >> >> +/* turns 'fddy(p)' into 'fddy(fmul(p, transform.x))' */ >> >> +static void >> >> +lower_fddy(lower_wpos_ytransform_state *state, nir_alu_instr *fddy) >> >> +{ >> >> + nir_builder *b = &state->b; >> >> + nir_ssa_def *p, *pt, *trans; >> >> + >> >> + b->cursor = nir_before_instr(&fddy->instr); >> >> + >> >> + p = nir_ssa_for_alu_src(b, fddy, 0); >> >> + trans = get_transform(state); >> >> + pt = nir_fmul(b, p, nir_channel(b, trans, 0)); >> >> + >> >> + nir_instr_rewrite_src(&fddy->instr, >> >> + &fddy->src[0].src, >> >> + nir_src_for_ssa(pt)); >> >> +} >> >> + >> >> +static bool >> >> +lower_wpos_ytransform_block(lower_wpos_ytransform_state *state, >> >> nir_block >> >> *block) >> >> +{ >> >> + nir_foreach_instr_safe(instr, block) { >> >> + if (instr->type == nir_instr_type_intrinsic) { >> >> + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); >> >> + if (intr->intrinsic == nir_intrinsic_load_var) { >> >> + nir_deref_var *dvar = intr->variables[0]; >> >> + nir_variable *var = dvar->var; >> >> + >> >> + if (strcmp(var->name, "gl_FragCoord") == 0) { >> >> + /* gl_FragCoord should not have array/struct deref's: >> >> */ >> >> + assert(dvar->deref.child == NULL); >> >> + lower_fragcoord(state, intr); >> >> + } >> >> + } >> >> + } else if (instr->type == nir_instr_type_alu) { >> >> + nir_alu_instr *alu = nir_instr_as_alu(instr); >> >> + if (alu->op == nir_op_fddy) >> >> + lower_fddy(state, alu); >> >> + } >> >> + } >> >> + >> >> + return true; >> >> +} >> >> + >> >> +static void >> >> +lower_wpos_ytransform_impl(lower_wpos_ytransform_state *state, >> >> nir_function_impl *impl) >> >> +{ >> >> + nir_builder_init(&state->b, impl); >> >> + >> >> + nir_foreach_block(block, impl) { >> >> + lower_wpos_ytransform_block(state, block); >> >> + } >> >> + nir_metadata_preserve(impl, nir_metadata_block_index | >> >> + nir_metadata_dominance); >> >> +} >> >> + >> >> +bool >> >> +nir_lower_wpos_ytransform(nir_shader *shader, >> >> + const nir_lower_wpos_ytransform_options >> >> *options) >> >> +{ >> >> + lower_wpos_ytransform_state state = { >> >> + .options = options, >> >> + .shader = shader, >> >> + }; >> >> + >> >> + assert(shader->stage == MESA_SHADER_FRAGMENT); >> >> + >> >> + nir_foreach_function(function, shader) { >> >> + if (function->impl) >> >> + lower_wpos_ytransform_impl(&state, function->impl); >> >> + } >> >> + >> >> + return state.transform != NULL; >> >> +} >> >> -- >> >> 2.5.5 >> >> >> > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev