On Sat, May 14, 2016 at 12:23 PM, Rob Clark <robdcl...@gmail.com> wrote:
> On Thu, May 12, 2016 at 10:17 PM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > > > > > > On Mon, May 9, 2016 at 12:33 PM, Rob Clark <robdcl...@gmail.com> wrote: > >> > >> From: Rob Clark <robcl...@freedesktop.org> > >> > >> Signed-off-by: Rob Clark <robcl...@freedesktop.org> > >> Reviewed-by: Connor Abbott <cwabbo...@gmail.com> > >> --- > >> src/compiler/Makefile.sources | 1 + > >> src/compiler/nir/nir.h | 11 + > >> src/compiler/nir/nir_lower_wpos_ytransform.c | 310 > >> +++++++++++++++++++++++++++ > >> 3 files changed, 322 insertions(+) > >> create mode 100644 src/compiler/nir/nir_lower_wpos_ytransform.c > >> > >> diff --git a/src/compiler/Makefile.sources > b/src/compiler/Makefile.sources > >> index 2a52319..b542a1a 100644 > >> --- a/src/compiler/Makefile.sources > >> +++ b/src/compiler/Makefile.sources > >> @@ -208,6 +208,7 @@ NIR_FILES = \ > >> nir/nir_lower_vars_to_ssa.c \ > >> nir/nir_lower_var_copies.c \ > >> nir/nir_lower_vec_to_movs.c \ > >> + nir/nir_lower_wpos_ytransform.c \ > >> nir/nir_metadata.c \ > >> nir/nir_move_vec_src_uses_to_dest.c \ > >> nir/nir_normalize_cubemap_coords.c \ > >> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > >> index 8a616d4..474ba63 100644 > >> --- a/src/compiler/nir/nir.h > >> +++ b/src/compiler/nir/nir.h > >> @@ -2374,6 +2374,17 @@ void nir_lower_two_sided_color(nir_shader > *shader); > >> > >> void nir_lower_clamp_color_outputs(nir_shader *shader); > >> > >> +typedef struct nir_lower_wpos_ytransform_options { > >> + int state_tokens[5]; > >> + bool fs_coord_origin_upper_left :1; > >> + bool fs_coord_origin_lower_left :1; > >> + bool fs_coord_pixel_center_integer :1; > >> + bool fs_coord_pixel_center_half_integer :1; > > > > > > Drive-by commentary: Why are we using two booleans for one boolean here? > > All hardware should be either lower-left or upper-left and I'm going to > > hazard that the other two are mutually exclusive as well. The pass > > certainly seems to assume so. > > mostly just because gallium splits it out into two caps, and this > matches the logic in the equiv tgsi lowering pass more closely.. > > The way it is currently would, I think, work if there was some hw that > supported both cases (which is, I assume, why the gallium part of it > works the way it does) > Yeah, I guess I could see that. In that case, I suppose you could just not run the pass? I guess you could have a case where HW supports both gl_FragCoords modes but only one pixel-center mode. Whatever. I guess I'm ok with 4 bools if it's useful. > > BR, > -R > > > Let's just make it two booleans. If we come across hardware that puts > the > > pixel center at 0.75, 0.25 then we can make fs_coord_pixel_center an > enum. > > --Jason > > > >> > >> +} nir_lower_wpos_ytransform_options; > >> + > >> +bool nir_lower_wpos_ytransform(nir_shader *shader, > >> + const nir_lower_wpos_ytransform_options > >> *options); > >> + > >> void nir_lower_atomics(nir_shader *shader, > >> const struct gl_shader_program *shader_program); > >> void nir_lower_to_source_mods(nir_shader *shader); > >> diff --git a/src/compiler/nir/nir_lower_wpos_ytransform.c > >> b/src/compiler/nir/nir_lower_wpos_ytransform.c > >> new file mode 100644 > >> index 0000000..1d53530 > >> --- /dev/null > >> +++ b/src/compiler/nir/nir_lower_wpos_ytransform.c > >> @@ -0,0 +1,310 @@ > >> +/* > >> + * Copyright © 2015 Red Hat > >> + * > >> + * Permission is hereby granted, free of charge, to any person > obtaining > >> a > >> + * copy of this software and associated documentation files (the > >> "Software"), > >> + * to deal in the Software without restriction, including without > >> limitation > >> + * the rights to use, copy, modify, merge, publish, distribute, > >> sublicense, > >> + * and/or sell copies of the Software, and to permit persons to whom > the > >> + * Software is furnished to do so, subject to the following conditions: > >> + * > >> + * The above copyright notice and this permission notice (including the > >> next > >> + * paragraph) shall be included in all copies or substantial portions > of > >> the > >> + * Software. > >> + * > >> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > >> EXPRESS OR > >> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > >> MERCHANTABILITY, > >> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > >> SHALL > >> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > >> OTHER > >> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > >> ARISING FROM, > >> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > >> IN THE > >> + * SOFTWARE. > >> + */ > >> + > >> +#include "nir.h" > >> +#include "nir_builder.h" > >> + > >> +/* Lower gl_FragCoord (and fddy) to account for driver's requested > >> coordinate- > >> + * origin and pixel-center vs. shader. If transformation is required, > a > >> + * gl_FbWposYTransform uniform is inserted (with the specified > >> state-slots) > >> + * and additional instructions are inserted to transform gl_FragCoord > >> (and > >> + * fddy src arg). > >> + * > >> + * This is based on the logic in emit_wpos()/emit_wpos_adjustment() in > >> TGSI > >> + * compiler. > >> + * > >> + * Run before nir_lower_io. > >> + */ > >> + > >> +typedef struct { > >> + const nir_lower_wpos_ytransform_options *options; > >> + nir_shader *shader; > >> + nir_builder b; > >> + nir_variable *transform; > >> +} lower_wpos_ytransform_state; > >> + > >> +static nir_ssa_def * > >> +get_transform(lower_wpos_ytransform_state *state) > >> +{ > >> + if (state->transform == NULL) { > >> + /* NOTE: name must be prefixed w/ "gl_" to trigger slot based > >> + * special handling in uniform setup: > >> + */ > >> + nir_variable *var = nir_variable_create(state->shader, > >> + nir_var_uniform, > >> + glsl_vec4_type(), > >> + "gl_FbWposYTransform"); > >> + > >> + var->num_state_slots = 1; > >> + var->state_slots = ralloc_array(var, nir_state_slot, 1); > >> + memcpy(var->state_slots[0].tokens, state->options->state_tokens, > >> + sizeof(var->state_slots[0].tokens)); > >> + > >> + state->transform = var; > >> + } > >> + return nir_load_var(&state->b, state->transform); > >> +} > >> + > >> +/* NIR equiv of TGSI CMP instruction: */ > >> +static nir_ssa_def * > >> +nir_cmp(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1, > nir_ssa_def > >> *src2) > >> +{ > >> + return nir_bcsel(b, nir_flt(b, src0, nir_imm_float(b, 0.0)), src1, > >> src2); > >> +} > >> + > >> +/* see emit_wpos_adjustment() in st_mesa_to_tgsi.c */ > >> +static void > >> +emit_wpos_adjustment(lower_wpos_ytransform_state *state, > >> + nir_intrinsic_instr *intr, > >> + bool invert, float adjX, float adjY[2]) > >> +{ > >> + nir_builder *b = &state->b; > >> + nir_variable *fragcoord = intr->variables[0]->var; > >> + nir_ssa_def *wpostrans, *wpos_temp, *wpos_temp_y, *wpos_input; > >> + > >> + assert(intr->dest.is_ssa); > >> + > >> + b->cursor = nir_before_instr(&intr->instr); > >> + > >> + wpostrans = get_transform(state); > >> + wpos_input = nir_load_var(b, fragcoord); > >> + > >> + /* First, apply the coordinate shift: */ > >> + if (adjX || adjY[0] || adjY[1]) { > >> + if (adjY[0] != adjY[1]) { > >> + /* Adjust the y coordinate by adjY[1] or adjY[0] respectively > >> + * depending on whether inversion is actually going to be > >> applied > >> + * or not, which is determined by testing against the > inversion > >> + * state variable used below, which will be either +1 or -1. > >> + */ > >> + nir_ssa_def *adj_temp; > >> + > >> + adj_temp = nir_cmp(b, > >> + nir_channel(b, wpostrans, invert ? 2 : 0), > >> + nir_imm_vec4(b, adjX, adjY[0], 0.0f, 0.0f), > >> + nir_imm_vec4(b, adjX, adjY[1], 0.0f, > 0.0f)); > >> + > >> + wpos_temp = nir_fadd(b, wpos_input, adj_temp); > >> + } else { > >> + wpos_temp = nir_fadd(b, > >> + wpos_input, > >> + nir_imm_vec4(b, adjX, adjY[0], 0.0f, > >> 0.0f)); > >> + } > >> + wpos_input = wpos_temp; > >> + } else { > >> + /* MOV wpos_temp, input[wpos] > >> + */ > >> + wpos_temp = wpos_input; > >> + } > >> + > >> + /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will > be > >> + * inversion/identity, or the other way around if we're drawing to > an > >> FBO. > >> + */ > >> + if (invert) { > >> + /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy > >> + */ > >> + wpos_temp_y = nir_ffma(b, > >> + nir_channel(b, wpos_temp, 1), > >> + nir_channel(b, wpostrans, 0), > >> + nir_channel(b, wpostrans, 1)); > >> + } else { > >> + /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww > >> + */ > >> + wpos_temp_y = nir_ffma(b, > >> + nir_channel(b, wpos_temp, 1), > >> + nir_channel(b, wpostrans, 2), > >> + nir_channel(b, wpostrans, 3)); > >> + } > >> + > >> + wpos_temp = nir_vec4(b, > >> + nir_channel(b, wpos_temp, 0), > >> + wpos_temp_y, > >> + nir_channel(b, wpos_temp, 2), > >> + nir_channel(b, wpos_temp, 3)); > >> + > >> + nir_ssa_def_rewrite_uses(&intr->dest.ssa, > nir_src_for_ssa(wpos_temp)); > >> +} > >> + > >> +static void > >> +lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr > >> *intr) > >> +{ > >> + const nir_lower_wpos_ytransform_options *options = state->options; > >> + nir_variable *fragcoord = intr->variables[0]->var; > >> + float adjX = 0.0f; > >> + float adjY[2] = { 0.0f, 0.0f }; > >> + bool invert = false; > >> + > >> + /* Based on logic in emit_wpos(): > >> + * > >> + * Query the pixel center conventions supported by the pipe driver > and > >> set > >> + * adjX, adjY to help out if it cannot handle the requested one > >> internally. > >> + * > >> + * The bias of the y-coordinate depends on whether y-inversion takes > >> place > >> + * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether > >> we are > >> + * drawing to an FBO (causes additional inversion), and whether the > >> the pipe > >> + * driver origin and the requested origin differ (the latter > condition > >> is > >> + * stored in the 'invert' variable). > >> + * > >> + * For height = 100 (i = integer, h = half-integer, l = lower, u = > >> upper): > >> + * > >> + * center shift only: > >> + * i -> h: +0.5 > >> + * h -> i: -0.5 > >> + * > >> + * inversion only: > >> + * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99 > >> + * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5 > >> + * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0 > >> + * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5 > >> + * > >> + * inversion and center shift: > >> + * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5 > >> + * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99 > >> + * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5 > >> + * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0 > >> + */ > >> + > >> + if (fragcoord->data.origin_upper_left) { > >> + /* Fragment shader wants origin in upper-left */ > >> + if (options->fs_coord_origin_upper_left) { > >> + /* the driver supports upper-left origin */ > >> + } else if (options->fs_coord_origin_lower_left) { > >> + /* the driver supports lower-left origin, need to invert Y */ > >> + invert = true; > >> + } else { > >> + unreachable("invalid options"); > >> + } > >> + } else { > >> + /* Fragment shader wants origin in lower-left */ > >> + if (options->fs_coord_origin_lower_left) { > >> + /* the driver supports lower-left origin */ > >> + } else if (options->fs_coord_origin_upper_left) { > >> + /* the driver supports upper-left origin, need to invert Y */ > >> + invert = true; > >> + } else { > >> + unreachable("invalid options"); > >> + } > >> + } > >> + > >> + if (fragcoord->data.pixel_center_integer) { > >> + /* Fragment shader wants pixel center integer */ > >> + if (options->fs_coord_pixel_center_integer) { > >> + /* the driver supports pixel center integer */ > >> + adjY[1] = 1.0f; > >> + } else if (options->fs_coord_pixel_center_half_integer) { > >> + /* the driver supports pixel center half integer, need to bias > >> X,Y */ > >> + adjX = -0.5f; > >> + adjY[0] = -0.5f; > >> + adjY[1] = 0.5f; > >> + } else { > >> + unreachable("invalid options"); > >> + } > >> + } else { > >> + /* Fragment shader wants pixel center half integer */ > >> + if (options->fs_coord_pixel_center_half_integer) { > >> + /* the driver supports pixel center half integer */ > >> + } else if (options->fs_coord_pixel_center_integer) { > >> + /* the driver supports pixel center integer, need to bias X,Y > */ > >> + adjX = adjY[0] = adjY[1] = 0.5f; > >> + } else { > >> + unreachable("invalid options"); > >> + } > >> + } > >> + > >> + emit_wpos_adjustment(state, intr, invert, adjX, adjY); > >> +} > >> + > >> +/* turns 'fddy(p)' into 'fddy(fmul(p, transform.x))' */ > >> +static void > >> +lower_fddy(lower_wpos_ytransform_state *state, nir_alu_instr *fddy) > >> +{ > >> + nir_builder *b = &state->b; > >> + nir_ssa_def *p, *pt, *trans; > >> + > >> + b->cursor = nir_before_instr(&fddy->instr); > >> + > >> + p = nir_ssa_for_alu_src(b, fddy, 0); > >> + trans = get_transform(state); > >> + pt = nir_fmul(b, p, nir_channel(b, trans, 0)); > >> + > >> + nir_instr_rewrite_src(&fddy->instr, > >> + &fddy->src[0].src, > >> + nir_src_for_ssa(pt)); > >> +} > >> + > >> +static bool > >> +lower_wpos_ytransform_block(lower_wpos_ytransform_state *state, > nir_block > >> *block) > >> +{ > >> + nir_foreach_instr_safe(instr, block) { > >> + if (instr->type == nir_instr_type_intrinsic) { > >> + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); > >> + if (intr->intrinsic == nir_intrinsic_load_var) { > >> + nir_deref_var *dvar = intr->variables[0]; > >> + nir_variable *var = dvar->var; > >> + > >> + if (strcmp(var->name, "gl_FragCoord") == 0) { > >> + /* gl_FragCoord should not have array/struct deref's: */ > >> + assert(dvar->deref.child == NULL); > >> + lower_fragcoord(state, intr); > >> + } > >> + } > >> + } else if (instr->type == nir_instr_type_alu) { > >> + nir_alu_instr *alu = nir_instr_as_alu(instr); > >> + if (alu->op == nir_op_fddy) > >> + lower_fddy(state, alu); > >> + } > >> + } > >> + > >> + return true; > >> +} > >> + > >> +static void > >> +lower_wpos_ytransform_impl(lower_wpos_ytransform_state *state, > >> nir_function_impl *impl) > >> +{ > >> + nir_builder_init(&state->b, impl); > >> + > >> + nir_foreach_block(block, impl) { > >> + lower_wpos_ytransform_block(state, block); > >> + } > >> + nir_metadata_preserve(impl, nir_metadata_block_index | > >> + nir_metadata_dominance); > >> +} > >> + > >> +bool > >> +nir_lower_wpos_ytransform(nir_shader *shader, > >> + const nir_lower_wpos_ytransform_options > >> *options) > >> +{ > >> + lower_wpos_ytransform_state state = { > >> + .options = options, > >> + .shader = shader, > >> + }; > >> + > >> + assert(shader->stage == MESA_SHADER_FRAGMENT); > >> + > >> + nir_foreach_function(function, shader) { > >> + if (function->impl) > >> + lower_wpos_ytransform_impl(&state, function->impl); > >> + } > >> + > >> + return state.transform != NULL; > >> +} > >> -- > >> 2.5.5 > >> > > >
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