On Mon, May 09, 2016 at 10:39:44AM -0700, Ben Widawsky wrote: > On Thu, Apr 21, 2016 at 02:59:02PM +0300, Topi Pohjolainen wrote: > > Blorp blits use sampling engine which is capable of resolving > > on the fly. > > We determined blitter does need the resolve? With that info added to the > commit > message:
I didn't find anything in the spec telling way or the other. I suppose we can try this later on. I'll augment the commit. > Reviewed-by: Ben Widawsky <b...@bwidawsk.net> > > > > > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > > --- > > src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > index f33f4e1..74fe3c0 100644 > > --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp > > @@ -73,7 +73,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw, > > * to destination color buffers, and the standard render path is > > * fast-color-aware. > > */ > > - intel_miptree_resolve_color(brw, src_mt, 0); > > + intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E); > > intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer); > > intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer); > > > > -- > > 2.5.5 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev