On Thu, Apr 21, 2016 at 02:58:59PM +0300, Topi Pohjolainen wrote: > v2: Check explicitly against base type of GL_FLOAT instead of > using _mesa_is_format_integer_color(). Otherwise we miss > GL_UNSIGNED_NORMALIZED. > > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > --- > src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 22 ++++++++++++++++++++++ > src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 3 +++ > 2 files changed, 25 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > index b68575f..78717df 100644 > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > @@ -294,6 +294,28 @@ intel_miptree_is_lossless_compressed(const struct > brw_context *brw, > return mt->num_samples <= 1; > } > > +bool > +intel_miptree_supports_lossless_compressed(mesa_format format) > +{ > + /* For now compression is only enabled for integer formats even though > + * there exist supported floating point formats also. This is a heuristic > + * decision based on current public benchmarks. In none of the cases these > + * formats provided any improvement but a few cases were seen to regress. > + * Hence these are left to to be enabled in the future when they are known > + * to improve things. > + */ > + if (_mesa_get_format_datatype(format) == GL_FLOAT) > + return false; > + > + /* In principle, fast clear mechanism and lossless compression go hand in > + * hand. However, fast clear can be also used to clear srgb surfaces by > + * using equivalent linear format. This trick, however, can't be extended > + * to be used with lossless compression and therefore a check is needed to > + * see if the format really is linear. > + */ > + return _mesa_get_srgb_format_linear(format) == format; > +} > +
Picking nits here, but I don't like this function because it doesn't do what it purports to do in it's name. It's really an ancillary function to MCS support. How about? diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 20c8a7f..17a6f7e 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -301,7 +301,9 @@ intel_miptree_is_lossless_compressed(const struct brw_context *brw, } bool -intel_miptree_supports_lossless_compressed(mesa_format format) +intel_miptree_supports_lossless_compressed(struct brw_context *brw, + const struct intel_mipmap_tree *mt, + mesa_format format) { /* For now compression is only enabled for integer formats even though * there exist supported floating point formats also. This is a heuristic @@ -313,11 +315,14 @@ intel_miptree_supports_lossless_compressed(mesa_format format) if (_mesa_get_format_datatype(format) == GL_FLOAT) return false; - /* In principle, fast clear mechanism and lossless compression go hand in - * hand. However, fast clear can be also used to clear srgb surfaces by - * using equivalent linear format. This trick, however, can't be extended - * to be used with lossless compression and therefore a check is needed to - * see if the format really is linear. + /* Fast clear mechanism and lossless compression go hand in hand. */ + if (!intel_miptree_supports_non_msrt_fast_clear(brw, mt)) + return false; + + /* Fast clear can be also used to clear srgb surfaces by using equivalent + * linear format. This trick, however, can't be extended to be used with + * lossless compression and therefore a check is needed to see if the format + * really is linear. */ return _mesa_get_srgb_format_linear(format) == format; } diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h index d4f8563..c859f6e 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h @@ -680,7 +680,9 @@ intel_miptree_supports_non_msrt_fast_clear(struct brw_context *brw, const struct intel_mipmap_tree *mt); bool -intel_miptree_supports_lossless_compressed(mesa_format format); +intel_miptree_supports_lossless_compressed(struct brw_context *brw, + const struct intel_mipmap_tree *mt, + mesa_format format); bool intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw, > /** > * Determine depth format corresponding to a depth+stencil format, > * for separate stencil. > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > index 7862152..6c143c3 100644 > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > @@ -679,6 +679,9 @@ intel_miptree_supports_non_msrt_fast_clear(struct > brw_context *brw, > const struct intel_mipmap_tree > *mt); > > bool > +intel_miptree_supports_lossless_compressed(mesa_format format); > + > +bool > intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw, > struct intel_mipmap_tree *mt); > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev