On Thu, Mar 24, 2016 at 8:11 PM, Edward O'Callaghan <eocallag...@alterapraxis.com> wrote: > Change references to gl_framebuffer::Width, Height, MaxNumLayers > and Visual::samples to use the _mesa_geometric_ convenience functions > for those places where the geometry of the gl_framebuffer is needed. > This is in contrast to the geometry of the intersection of the > attachments of the gl_framebuffer. > > This patch paves the way to enable GL_ARB_framebuffer_no_attachements > for all gallium drivers. > > Signed-off-by: Edward O'Callaghan <eocallag...@alterapraxis.com> > Reviewed-by: Ilia Mirkin <imir...@alum.mit.edu> > Reviewed-by: Brian Paul <bri...@vmware.com> > Reviewed-by: Marek Olšák <marek.ol...@amd.com> > --- > src/mesa/state_tracker/st_atom_rasterizer.c | 2 +- > src/mesa/state_tracker/st_atom_scissor.c | 8 ++++++-- > src/mesa/state_tracker/st_cb_drawtex.c | 9 +++++---- > src/mesa/state_tracker/st_cb_msaa.c | 4 +++- > 4 files changed, 15 insertions(+), 8 deletions(-) > > diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c > b/src/mesa/state_tracker/st_atom_rasterizer.c > index 366163e..ed9deb0 100644 > --- a/src/mesa/state_tracker/st_atom_rasterizer.c > +++ b/src/mesa/state_tracker/st_atom_rasterizer.c > @@ -244,7 +244,7 @@ static void update_raster_state( struct st_context *st ) > _mesa_is_multisample_enabled(ctx) && > ctx->Multisample.SampleShading && > ctx->Multisample.MinSampleShadingValue * > - ctx->DrawBuffer->Visual.samples > 1; > + _mesa_geometric_samples(ctx->DrawBuffer) > 1; > > /* _NEW_SCISSOR */ > raster->scissor = ctx->Scissor.EnableFlags; > diff --git a/src/mesa/state_tracker/st_atom_scissor.c > b/src/mesa/state_tracker/st_atom_scissor.c > index 4ebe799..605d5cb 100644 > --- a/src/mesa/state_tracker/st_atom_scissor.c > +++ b/src/mesa/state_tracker/st_atom_scissor.c > @@ -32,6 +32,7 @@ > > > #include "main/macros.h" > +#include "main/framebuffer.h" > #include "st_context.h" > #include "pipe/p_context.h" > #include "st_atom.h" > @@ -46,14 +47,17 @@ update_scissor( struct st_context *st ) > struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS]; > const struct gl_context *ctx = st->ctx; > const struct gl_framebuffer *fb = ctx->DrawBuffer; > + const unsigned int fb_width = _mesa_geometric_width(fb); > + const unsigned int fb_height = _mesa_geometric_height(fb); > GLint miny, maxy; > unsigned i; > bool changed = false; > + > for (i = 0 ; i < ctx->Const.MaxViewports; i++) { > scissor[i].minx = 0; > scissor[i].miny = 0; > - scissor[i].maxx = fb->Width; > - scissor[i].maxy = fb->Height; > + scissor[i].maxx = fb_width; > + scissor[i].maxy = fb_height; > > if (ctx->Scissor.EnableFlags & (1 << i)) { > /* need to be careful here with xmax or ymax < 0 */ > diff --git a/src/mesa/state_tracker/st_cb_drawtex.c > b/src/mesa/state_tracker/st_cb_drawtex.c > index a792629..e2af235 100644 > --- a/src/mesa/state_tracker/st_cb_drawtex.c > +++ b/src/mesa/state_tracker/st_cb_drawtex.c > @@ -16,6 +16,7 @@ > #include "main/image.h" > #include "main/macros.h" > #include "main/teximage.h" > +#include "main/framebuffer.h" > #include "program/program.h" > #include "program/prog_print.h" > > @@ -166,8 +167,8 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, > GLfloat z, > /* positions (in clip coords) */ > { > const struct gl_framebuffer *fb = ctx->DrawBuffer; > - const GLfloat fb_width = (GLfloat)fb->Width; > - const GLfloat fb_height = (GLfloat)fb->Height; > + const GLfloat fb_width = (GLfloat)_mesa_geometric_width(fb); > + const GLfloat fb_height = (GLfloat)_mesa_geometric_height(fb); > > const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0); > const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); > @@ -262,8 +263,8 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, > GLfloat z, > { > const struct gl_framebuffer *fb = ctx->DrawBuffer; > const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); > - const GLfloat width = (GLfloat)fb->Width; > - const GLfloat height = (GLfloat)fb->Height; > + const GLfloat width = (GLfloat)_mesa_geometric_width(fb); > + const GLfloat height = (GLfloat)_mesa_geometric_height(fb); > struct pipe_viewport_state vp; > vp.scale[0] = 0.5f * width; > vp.scale[1] = height * (invert ? -0.5f : 0.5f); > diff --git a/src/mesa/state_tracker/st_cb_msaa.c > b/src/mesa/state_tracker/st_cb_msaa.c > index d581f21..09923c8 100644 > --- a/src/mesa/state_tracker/st_cb_msaa.c > +++ b/src/mesa/state_tracker/st_cb_msaa.c > @@ -27,6 +27,7 @@ > > #include "main/bufferobj.h" > #include "main/imports.h" > +#include "main/framebuffer.h" > > #include "state_tracker/st_cb_msaa.h" > #include "state_tracker/st_context.h" > @@ -43,11 +44,12 @@ st_GetSamplePosition(struct gl_context *ctx, > GLfloat *outPos) > { > struct st_context *st = st_context(ctx); > + unsigned int fb_samples = _mesa_geometric_samples(fb);
Don't you need to do this after the st_validate_state is done flushing out state updates including _NumSamples? I'd just get rid of the temporary if I were you... > > st_validate_state(st, ST_PIPELINE_RENDER); > > if (st->pipe->get_sample_position) > - st->pipe->get_sample_position(st->pipe, (unsigned) fb->Visual.samples, > + st->pipe->get_sample_position(st->pipe, fb_samples, > index, outPos); > else > outPos[0] = outPos[1] = 0.5f; > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev