On Thu, Mar 24, 2016 at 8:11 PM, Edward O'Callaghan <eocallag...@alterapraxis.com> wrote: > Using PIPE_FORMAT_NONE to indicate what MSAA modes are supported > with a framebuffer using no attachment. > > Signed-off-by: Edward O'Callaghan <eocallag...@alterapraxis.com> > --- > src/mesa/state_tracker/st_atom_framebuffer.c | 51 > ++++++++++++++++++++++++++++ > 1 file changed, 51 insertions(+) > > diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c > b/src/mesa/state_tracker/st_atom_framebuffer.c > index ae883a2..07854ca 100644 > --- a/src/mesa/state_tracker/st_atom_framebuffer.c > +++ b/src/mesa/state_tracker/st_atom_framebuffer.c > @@ -64,6 +64,44 @@ update_framebuffer_size(struct pipe_framebuffer_state > *framebuffer, > framebuffer->height = MIN2(framebuffer->height, surface->height); > } > > +/** > + * Round up the requested multisample count to the next supported sample > size. > + */ > +static unsigned > +framebuffer_quantize_num_samples(struct pipe_screen *screen, unsigned > num_samples) > +{ > + int quantized_samples = 0; > + bool msaa_mode_supported; > + > + if (!num_samples) > + return 0; > + > + assert(screen); > + > + /* Assumes the highest supported MSAA is x32 on any hardware */ > + for (unsigned msaa_mode = 32; msaa_mode >= 1; msaa_mode = msaa_mode/2) {
This should probably start at MaxFramebufferSamples right? Also msaa_mode >= num_samples? [then you can get rid of the if below] And lastly I don't know if it's a valid assumption that we can always just divide by 2. That said, I don't know of any hw that actually supports non-power-of-two MSAA levels, so perhaps it's OK. > + assert(!(msaa_mode > 32 || msaa_mode == 0)); /* be safe from int > overflows */ > + if (msaa_mode >= num_samples) { > + /** > + * For ARB_framebuffer_no_attachment, A format of > + * PIPE_FORMAT_NONE implies what number of samples is > + * supported for a framebuffer with no attachment. Thus the > + * drivers callback must be adjusted for this. > + */ > + msaa_mode_supported = screen->is_format_supported(screen, > + PIPE_FORMAT_NONE, PIPE_TEXTURE_2D, > + msaa_mode, PIPE_BIND_RENDER_TARGET); > + /** > + * Check if the MSAA mode that is higher than the requested > + * num_samples is supported, and if so returning it. > + */ > + if (msaa_mode_supported) > + quantized_samples = msaa_mode; > + } > + } > + > + return quantized_samples; > +} > > /** > * Update framebuffer state (color, depth, stencil, etc. buffers) > @@ -72,6 +110,8 @@ static void > update_framebuffer_state( struct st_context *st ) > { > struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer; > + struct pipe_context *pipe = st->pipe; > + struct pipe_screen *screen = pipe->screen; > struct gl_framebuffer *fb = st->ctx->DrawBuffer; > struct st_renderbuffer *strb; > GLuint i; > @@ -82,6 +122,17 @@ update_framebuffer_state( struct st_context *st ) > framebuffer->width = UINT_MAX; > framebuffer->height = UINT_MAX; > > + /** > + * Quantize the derived default number of samples: > + * > + * A query to the driver of supported MSAA values the > + * hardware supports is done as to legalize the number > + * of application requested samples, NumSamples. > + * See commit eb9cf3c for more information. > + */ > + fb->DefaultGeometry._NumSamples = > + framebuffer_quantize_num_samples(screen, > fb->DefaultGeometry.NumSamples); > + > /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/ > > /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev