On Mar 1, 2016 1:10 AM, "Martin Peres" <martin.pe...@free.fr> wrote: > > On 29/02/16 20:48, Jason Ekstrand wrote: >> >> On Fri, Feb 26, 2016 at 2:18 AM, Olivier Galibert <galib...@pobox.com> wrote: >>> >>> Ok, I can tell you that 3DSTATE_DEPTH_BUFFER and >>> 3DSTATE_STENCIL_BUFFER seem perfectly correct (assuming the gem >>> address-patching-in works for the depth buffer address). I'll see if >>> I can find a past version that works. >> >> >> FYI, this hang has been fixed now and most of the demos work more-or-less. >> --Jason > > > Just tried the vkcube with hsw and there is definitely an improvements (the machine does not hard hang anymore) but vkcube now segfaults: > > #0 0x00007ffff5210f23 in anv_descriptor_set_create () from /usr/lib/libvulkan_intel.so > #1 0x00007ffff521121d in anv_AllocateDescriptorSets () from /usr/lib/libvulkan_intel.so > #2 0x00000000004063b0 in ?? () > #3 0x00000000004035df in ?? () > #4 0x0000000000404986 in ?? () > #5 0x000000000040589f in ?? () > #6 0x00007ffff6aa9710 in __libc_start_main () from /usr/lib/libc.so.6 > #7 0x0000000000402e69 in ?? ()
For this you need a new version of vkcube. > Is it supposed to? > > I will have a look at it tonight. > > Martin
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