I can confirm tri/cube work with latest git.  Talos Principle refuses
to start because of missing vkCmdBeginQuery, time to jump into the
docs to see how much of gen8 is copy-able there.

  OG.


On Tue, Mar 1, 2016 at 10:28 AM, Jacek Konieczny <jaj...@jajcus.net> wrote:
> On 2016-03-01 10:10, Martin Peres wrote:
>>
>> On 29/02/16 20:48, Jason Ekstrand wrote:
>>>
>>> On Fri, Feb 26, 2016 at 2:18 AM, Olivier Galibert <galib...@pobox.com
>>> <mailto:galib...@pobox.com>> wrote:
>>>
>>>     Ok, I can tell you that 3DSTATE_DEPTH_BUFFER and
>>>     3DSTATE_STENCIL_BUFFER seem perfectly correct (assuming the gem
>>>     address-patching-in works for the depth buffer address). I'll see if
>>>     I can find a past version that works.
>>>
>>>
>>> FYI, this hang has been fixed now and most of the demos work
>>> more-or-less.
>>> --Jason
>>
>>
>> Just tried the vkcube with hsw and there is definitely an improvements
>> (the machine does not hard hang anymore) but vkcube now segfaults:
>
>
> For me both 'vkcube' and the 'cube' and 'tri' demos from
> LoaderAndValidationLayers work correctly with GIT revision
> 46b7c242da7c7c9ea7877a2c4b1fecdf5c1c0452.
>
> 'cube', 'tri' and most other Vulkan examples would cause GPU hang on
> earlier revisions, so the improvement is (was?) clear.
>
> Jacek
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