I can confirm tri/cube work with latest git. Talos Principle refuses to start because of missing vkCmdBeginQuery, time to jump into the docs to see how much of gen8 is copy-able there.
OG. On Tue, Mar 1, 2016 at 10:28 AM, Jacek Konieczny <jaj...@jajcus.net> wrote: > On 2016-03-01 10:10, Martin Peres wrote: >> >> On 29/02/16 20:48, Jason Ekstrand wrote: >>> >>> On Fri, Feb 26, 2016 at 2:18 AM, Olivier Galibert <galib...@pobox.com >>> <mailto:galib...@pobox.com>> wrote: >>> >>> Ok, I can tell you that 3DSTATE_DEPTH_BUFFER and >>> 3DSTATE_STENCIL_BUFFER seem perfectly correct (assuming the gem >>> address-patching-in works for the depth buffer address). I'll see if >>> I can find a past version that works. >>> >>> >>> FYI, this hang has been fixed now and most of the demos work >>> more-or-less. >>> --Jason >> >> >> Just tried the vkcube with hsw and there is definitely an improvements >> (the machine does not hard hang anymore) but vkcube now segfaults: > > > For me both 'vkcube' and the 'cube' and 'tri' demos from > LoaderAndValidationLayers work correctly with GIT revision > 46b7c242da7c7c9ea7877a2c4b1fecdf5c1c0452. > > 'cube', 'tri' and most other Vulkan examples would cause GPU hang on > earlier revisions, so the improvement is (was?) clear. > > Jacek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev