Don't use hardcoded ones because the driver can set different ones. Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> --- src/mesa/main/fbobject.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 621f84f..351023e 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -4161,7 +4161,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, */ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, 0, 0, - MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT, + ctx->Const.MaxViewportWidth, + ctx->Const.MaxViewportHeight, "glInvalidateFramebuffer"); } @@ -4201,7 +4202,8 @@ _mesa_InvalidateNamedFramebufferData(GLuint framebuffer, */ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, 0, 0, - MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT, + ctx->Const.MaxViewportWidth, + ctx->Const.MaxViewportHeight, "glInvalidateNamedFramebufferData"); } -- 2.7.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev