On Tue, Feb 23, 2016 at 1:05 AM, Brian Paul <bri...@vmware.com> wrote:
> On 02/22/2016 03:58 PM, Thomas Hindoe Paaboel Andersen wrote: > >> Before the luminance stride was based on the size of GL_FLOAT >> which is just the type constant (0x1406). Change it to use the >> size of GLfloat. >> --- >> src/mesa/main/readpix.c | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c >> index 470182a..882d863 100644 >> --- a/src/mesa/main/readpix.c >> +++ b/src/mesa/main/readpix.c >> @@ -582,7 +582,7 @@ read_rgba_pixels( struct gl_context *ctx, >> void *luminance; >> uint32_t luminance_format; >> >> - luminance_stride = width * sizeof(GL_FLOAT); >> + luminance_stride = width * sizeof(GLfloat); >> if (format == GL_LUMINANCE_ALPHA) >> luminance_stride *= 2; >> luminance_bytes = height * luminance_stride; >> >> > Thanks. > > Reviewed-by: Brian Paul <bri...@vmware.com> > > Need me to push this for you? > Yes, please push it. Thanks for the fast review.
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